tokio/examples/udp-codec.rs

81 lines
2.5 KiB
Rust

//! This example leverages `BytesCodec` to create a UDP client and server which
//! speak a custom protocol.
//!
//! Here we're using the codec from `tokio-codec` to convert a UDP socket to a stream of
//! client messages. These messages are then processed and returned back as a
//! new message with a new destination. Overall, we then use this to construct a
//! "ping pong" pair where two sockets are sending messages back and forth.
#![warn(rust_2018_idioms)]
use tokio::net::UdpSocket;
use tokio::{io, time};
use tokio_stream::StreamExt;
use tokio_util::codec::BytesCodec;
use tokio_util::udp::UdpFramed;
use bytes::Bytes;
use futures::{FutureExt, SinkExt};
use std::env;
use std::error::Error;
use std::net::SocketAddr;
use std::time::Duration;
#[tokio::main]
async fn main() -> Result<(), Box<dyn Error>> {
let addr = env::args()
.nth(1)
.unwrap_or_else(|| "127.0.0.1:0".to_string());
// Bind both our sockets and then figure out what ports we got.
let a = UdpSocket::bind(&addr).await?;
let b = UdpSocket::bind(&addr).await?;
let b_addr = b.local_addr()?;
let mut a = UdpFramed::new(a, BytesCodec::new());
let mut b = UdpFramed::new(b, BytesCodec::new());
// Start off by sending a ping from a to b, afterwards we just print out
// what they send us and continually send pings
let a = ping(&mut a, b_addr);
// The second client we have will receive the pings from `a` and then send
// back pongs.
let b = pong(&mut b);
// Run both futures simultaneously of `a` and `b` sending messages back and forth.
match tokio::try_join!(a, b) {
Err(e) => println!("an error occurred; error = {:?}", e),
_ => println!("done!"),
}
Ok(())
}
async fn ping(socket: &mut UdpFramed<BytesCodec>, b_addr: SocketAddr) -> Result<(), io::Error> {
socket.send((Bytes::from(&b"PING"[..]), b_addr)).await?;
for _ in 0..4usize {
let (bytes, addr) = socket.next().map(|e| e.unwrap()).await?;
println!("[a] recv: {}", String::from_utf8_lossy(&bytes));
socket.send((Bytes::from(&b"PING"[..]), addr)).await?;
}
Ok(())
}
async fn pong(socket: &mut UdpFramed<BytesCodec>) -> Result<(), io::Error> {
let timeout = Duration::from_millis(200);
while let Ok(Some(Ok((bytes, addr)))) = time::timeout(timeout, socket.next()).await {
println!("[b] recv: {}", String::from_utf8_lossy(&bytes));
socket.send((Bytes::from(&b"PONG"[..]), addr)).await?;
}
Ok(())
}