mirror of
https://github.com/tokio-rs/tokio.git
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871 lines
29 KiB
Rust
871 lines
29 KiB
Rust
//! An implementation of asynchronous process management for Tokio.
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//!
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//! This crate provides a `CommandExt` trait to enhance the functionality of the
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//! `Command` type in the standard library. The three methods provided by this
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//! trait mirror the "spawning" methods in the standard library. The
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//! `CommandExt` trait in this crate, though, returns "future aware" types that
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//! interoperate with Tokio. The asynchronous process support is provided
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//! through signal handling on Unix and system APIs on Windows.
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//!
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//! # Examples
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//!
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//! Here's an example program which will spawn `echo hello world` and then wait
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//! for it using an event loop.
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//!
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//! ```no_run
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//! extern crate futures;
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//! extern crate tokio;
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//! extern crate tokio_process;
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//!
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//! use std::process::Command;
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//!
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//! use futures::Future;
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//! use tokio_process::CommandExt;
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//!
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//! fn main() {
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//! // Use the standard library's `Command` type to build a process and
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//! // then execute it via the `CommandExt` trait.
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//! let child = Command::new("echo").arg("hello").arg("world")
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//! .spawn_async();
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//!
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//! // Make sure our child succeeded in spawning and process the result
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//! let future = child.expect("failed to spawn")
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//! .map(|status| println!("exit status: {}", status))
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//! .map_err(|e| panic!("failed to wait for exit: {}", e));
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//!
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//! // Send the future to the tokio runtime for execution
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//! tokio::run(future)
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//! }
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//! ```
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//!
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//! Next, let's take a look at an example where we not only spawn `echo hello
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//! world` but we also capture its output.
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//!
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//! ```no_run
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//! extern crate futures;
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//! extern crate tokio;
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//! extern crate tokio_process;
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//!
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//! use std::process::Command;
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//!
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//! use futures::Future;
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//! use tokio_process::CommandExt;
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//!
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//! fn main() {
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//! // Like above, but use `output_async` which returns a future instead of
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//! // immediately returning the `Child`.
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//! let output = Command::new("echo").arg("hello").arg("world")
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//! .output_async();
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//!
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//! let future = output.map_err(|e| panic!("failed to collect output: {}", e))
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//! .map(|output| {
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//! assert!(output.status.success());
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//! assert_eq!(output.stdout, b"hello world\n");
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//! });
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//!
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//! tokio::run(future);
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//! }
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//! ```
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//!
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//! We can also read input line by line.
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//!
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//! ```no_run
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//! extern crate failure;
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//! extern crate futures;
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//! extern crate tokio;
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//! extern crate tokio_process;
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//! extern crate tokio_io;
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//!
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//! use failure::Error;
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//! use futures::{Future, Stream};
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//! use std::io::BufReader;
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//! use std::process::{Command, Stdio};
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//! use tokio_process::{Child, ChildStdout, CommandExt};
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//!
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//! fn lines_stream(child: &mut Child) -> impl Stream<Item = String, Error = Error> + Send + 'static {
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//! let stdout = child.stdout().take()
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//! .expect("child did not have a handle to stdout");
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//!
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//! tokio_io::io::lines(BufReader::new(stdout))
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//! // Convert any io::Error into a failure::Error for better flexibility
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//! .map_err(|e| Error::from(e))
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//! // We print each line we've received here as an example of a way we can
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//! // do something with the data. This can be changed to map the data to
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//! // something else, or to consume it differently.
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//! .inspect(|line| println!("Line: {}", line))
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//! }
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//!
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//! fn main() {
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//! // Lazily invoke any code so it can run directly within the tokio runtime
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//! tokio::run(futures::lazy(|| {
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//! let mut cmd = Command::new("cat");
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//!
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//! // Specify that we want the command's standard output piped back to us.
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//! // By default, standard input/output/error will be inherited from the
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//! // current process (for example, this means that standard input will
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//! // come from the keyboard and standard output/error will go directly to
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//! // the terminal if this process is invoked from the command line).
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//! cmd.stdout(Stdio::piped());
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//!
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//! let mut child = cmd.spawn_async()
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//! .expect("failed to spawn command");
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//!
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//! let lines = lines_stream(&mut child);
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//!
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//! // Spawning into the tokio runtime requires that the future's Item and
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//! // Error are both `()`. This is because tokio doesn't know what to do
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//! // with any results or errors, so it requires that we've handled them!
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//! //
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//! // We can replace these sample usages of the child's exit status (or
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//! // an encountered error) perform some different actions if needed!
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//! // For example, log the error, or send a message on a channel, etc.
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//! let child_future = child
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//! .map(|status| println!("child status was: {}", status))
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//! .map_err(|e| panic!("error while running child: {}", e));
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//!
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//! // Ensure the child process can live on within the runtime, otherwise
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//! // the process will get killed if this handle is dropped
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//! tokio::spawn(child_future);
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//!
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//! // Return a future to tokio. This is the same as calling using
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//! // `tokio::spawn` above, but without having to return a dummy future
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//! // here.
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//! lines
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//! // Convert the stream of values into a future which will resolve
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//! // once the entire stream has been consumed. In this example we
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//! // don't need to do anything with the data within the `for_each`
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//! // call, but you can extend this to do something else (keep in mind
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//! // that the stream will not produce items until the future returned
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//! // from the closure resolves).
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//! .for_each(|_| Ok(()))
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//! // Similarly we "handle" any errors that arise, as required by tokio.
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//! .map_err(|e| panic!("error while processing lines: {}", e))
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//! }));
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//! }
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//! ```
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//!
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//! # Caveats
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//!
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//! While similar to the standard library, this crate's `Child` type differs
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//! importantly in the behavior of `drop`. In the standard library, a child
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//! process will continue running after the instance of `std::process::Child`
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//! is dropped. In this crate, however, because `tokio_process::Child` is a
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//! future of the child's `ExitStatus`, a child process is terminated if
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//! `tokio_process::Child` is dropped. The behavior of the standard library can
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//! be regained with the `Child::forget` method.
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#![warn(missing_debug_implementations)]
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#![deny(missing_docs)]
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#![doc(html_root_url = "https://docs.rs/tokio-process/0.2")]
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extern crate futures;
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extern crate tokio_io;
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extern crate tokio_reactor;
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#[cfg(unix)]
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#[macro_use]
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extern crate lazy_static;
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#[cfg(unix)]
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#[macro_use]
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extern crate log;
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use std::io::{self, Read, Write};
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use std::process::{Command, ExitStatus, Output, Stdio};
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use crate::kill::Kill;
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use futures::future::{ok, Either};
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use futures::{Async, Future, IntoFuture, Poll};
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use std::fmt;
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use tokio_io::io::read_to_end;
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use tokio_io::{AsyncRead, AsyncWrite, IoFuture};
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use tokio_reactor::Handle;
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#[path = "unix/mod.rs"]
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#[cfg(unix)]
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mod imp;
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#[path = "windows.rs"]
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#[cfg(windows)]
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mod imp;
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mod kill;
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/// Extensions provided by this crate to the `Command` type in the standard
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/// library.
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///
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/// This crate primarily enhances the standard library's `Command` type with
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/// asynchronous capabilities. The currently three blocking functions in the
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/// standard library, `spawn`, `status`, and `output`, all have asynchronous
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/// versions through this trait.
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///
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/// Note that the `Child` type spawned is specific to this crate, and that the
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/// I/O handles created from this crate are all asynchronous as well (differing
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/// from their `std` counterparts).
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pub trait CommandExt {
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/// Executes the command as a child process, returning a handle to it.
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///
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/// By default, stdin, stdout and stderr are inherited from the parent.
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///
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/// This method will spawn the child process synchronously and return a
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/// handle to a future-aware child process. The `Child` returned implements
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/// `Future` itself to acquire the `ExitStatus` of the child, and otherwise
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/// the `Child` has methods to acquire handles to the stdin, stdout, and
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/// stderr streams.
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///
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/// All I/O this child does will be associated with the current default
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/// event loop.
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fn spawn_async(&mut self) -> io::Result<Child> {
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self.spawn_async_with_handle(&Handle::default())
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}
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/// Executes the command as a child process, returning a handle to it.
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///
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/// By default, stdin, stdout and stderr are inherited from the parent.
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///
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/// This method will spawn the child process synchronously and return a
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/// handle to a future-aware child process. The `Child` returned implements
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/// `Future` itself to acquire the `ExitStatus` of the child, and otherwise
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/// the `Child` has methods to acquire handles to the stdin, stdout, and
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/// stderr streams.
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///
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/// The `handle` specified to this method must be a handle to a valid event
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/// loop, and all I/O this child does will be associated with the specified
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/// event loop.
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fn spawn_async_with_handle(&mut self, handle: &Handle) -> io::Result<Child>;
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/// Executes a command as a child process, waiting for it to finish and
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/// collecting its exit status.
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///
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/// By default, stdin, stdout and stderr are inherited from the parent.
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///
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/// The `StatusAsync` future returned will resolve to the `ExitStatus`
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/// type in the standard library representing how the process exited. If
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/// any input/output handles are set to a pipe then they will be immediately
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/// closed after the child is spawned.
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///
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/// All I/O this child does will be associated with the current default
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/// event loop.
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///
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/// If the `StatusAsync` future is dropped before the future resolves, then
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/// the child will be killed, if it was spawned.
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///
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/// # Errors
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///
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/// This function will return an error immediately if the child process
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/// cannot be spawned. Otherwise errors obtained while waiting for the child
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/// are returned through the `StatusAsync` future.
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fn status_async(&mut self) -> io::Result<StatusAsync> {
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self.status_async_with_handle(&Handle::default())
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}
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/// Executes a command as a child process, waiting for it to finish and
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/// collecting its exit status.
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///
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/// By default, stdin, stdout and stderr are inherited from the parent.
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///
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/// The `StatusAsync` future returned will resolve to the `ExitStatus`
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/// type in the standard library representing how the process exited. If
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/// any input/output handles are set to a pipe then they will be immediately
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/// closed after the child is spawned.
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///
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/// The `handle` specified must be a handle to a valid event loop, and all
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/// I/O this child does will be associated with the specified event loop.
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///
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/// If the `StatusAsync` future is dropped before the future resolves, then
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/// the child will be killed, if it was spawned.
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///
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/// # Errors
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///
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/// This function will return an error immediately if the child process
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/// cannot be spawned. Otherwise errors obtained while waiting for the child
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/// are returned through the `StatusAsync` future.
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fn status_async_with_handle(&mut self, handle: &Handle) -> io::Result<StatusAsync>;
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/// Executes the command as a child process, waiting for it to finish and
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/// collecting all of its output.
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///
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/// > **Note**: this method, unlike the standard library, will
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/// > unconditionally configure the stdout/stderr handles to be pipes, even
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/// > if they have been previously configured. If this is not desired then
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/// > the `spawn_async` method should be used in combination with the
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/// > `wait_with_output` method on child.
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///
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/// This method will return a future representing the collection of the
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/// child process's stdout/stderr. The `OutputAsync` future will resolve to
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/// the `Output` type in the standard library, containing `stdout` and
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/// `stderr` as `Vec<u8>` along with an `ExitStatus` representing how the
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/// process exited.
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///
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/// All I/O this child does will be associated with the current default
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/// event loop.
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///
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/// If the `OutputAsync` future is dropped before the future resolves, then
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/// the child will be killed, if it was spawned.
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fn output_async(&mut self) -> OutputAsync {
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self.output_async_with_handle(&Handle::default())
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}
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/// Executes the command as a child process, waiting for it to finish and
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/// collecting all of its output.
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///
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/// > **Note**: this method, unlike the standard library, will
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/// > unconditionally configure the stdout/stderr handles to be pipes, even
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/// > if they have been previously configured. If this is not desired then
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/// > the `spawn_async` method should be used in combination with the
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/// > `wait_with_output` method on child.
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///
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/// This method will return a future representing the collection of the
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/// child process's stdout/stderr. The `OutputAsync` future will resolve to
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/// the `Output` type in the standard library, containing `stdout` and
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/// `stderr` as `Vec<u8>` along with an `ExitStatus` representing how the
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/// process exited.
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///
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/// The `handle` specified must be a handle to a valid event loop, and all
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/// I/O this child does will be associated with the specified event loop.
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///
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/// If the `OutputAsync` future is dropped before the future resolves, then
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/// the child will be killed, if it was spawned.
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fn output_async_with_handle(&mut self, handle: &Handle) -> OutputAsync;
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}
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struct SpawnedChild {
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child: imp::Child,
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stdin: Option<imp::ChildStdin>,
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stdout: Option<imp::ChildStdout>,
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stderr: Option<imp::ChildStderr>,
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}
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impl CommandExt for Command {
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fn spawn_async_with_handle(&mut self, handle: &Handle) -> io::Result<Child> {
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imp::spawn_child(self, handle).map(|spawned_child| Child {
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child: ChildDropGuard::new(spawned_child.child),
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stdin: spawned_child.stdin.map(|inner| ChildStdin { inner }),
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stdout: spawned_child.stdout.map(|inner| ChildStdout { inner }),
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stderr: spawned_child.stderr.map(|inner| ChildStderr { inner }),
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})
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}
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fn status_async_with_handle(&mut self, handle: &Handle) -> io::Result<StatusAsync> {
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self.spawn_async_with_handle(handle).map(|mut child| {
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// Ensure we close any stdio handles so we can't deadlock
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// waiting on the child which may be waiting to read/write
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// to a pipe we're holding.
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child.stdin.take();
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child.stdout.take();
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child.stderr.take();
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StatusAsync { inner: child }
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})
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}
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fn output_async_with_handle(&mut self, handle: &Handle) -> OutputAsync {
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self.stdout(Stdio::piped());
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self.stderr(Stdio::piped());
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let inner = self
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.spawn_async_with_handle(handle)
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.into_future()
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.and_then(Child::wait_with_output);
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OutputAsync {
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inner: Box::new(inner),
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}
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}
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}
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/// A drop guard which ensures the child process is killed on drop to maintain
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/// the contract of dropping a Future leads to "cancellation".
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#[derive(Debug)]
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struct ChildDropGuard<T: Kill> {
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inner: T,
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kill_on_drop: bool,
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}
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impl<T: Kill> ChildDropGuard<T> {
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fn new(inner: T) -> Self {
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Self {
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inner,
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kill_on_drop: true,
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}
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}
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fn forget(&mut self) {
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self.kill_on_drop = false;
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}
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}
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impl<T: Kill> Kill for ChildDropGuard<T> {
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fn kill(&mut self) -> io::Result<()> {
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let ret = self.inner.kill();
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if ret.is_ok() {
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self.kill_on_drop = false;
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}
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ret
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}
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}
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impl<T: Kill> Drop for ChildDropGuard<T> {
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fn drop(&mut self) {
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if self.kill_on_drop {
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drop(self.kill());
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}
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}
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}
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impl<T: Future + Kill> Future for ChildDropGuard<T> {
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type Item = T::Item;
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type Error = T::Error;
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fn poll(&mut self) -> Poll<Self::Item, Self::Error> {
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let ret = self.inner.poll();
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if let Ok(Async::Ready(_)) = ret {
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// Avoid the overhead of trying to kill a reaped process
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self.kill_on_drop = false;
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}
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ret
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}
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}
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/// Representation of a child process spawned onto an event loop.
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///
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/// This type is also a future which will yield the `ExitStatus` of the
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/// underlying child process. A `Child` here also provides access to information
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/// like the OS-assigned identifier and the stdio streams.
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///
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/// > **Note**: The behavior of `drop` on a child in this crate is *different
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/// > than the behavior of the standard library*. If a `tokio_process::Child` is
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/// > dropped before the process finishes then the process will be terminated.
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/// > In the standard library, however, the process continues executing. This is
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/// > done because futures in general take `drop` as a sign of cancellation, and
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/// > this `Child` is itself a future. If you'd like to run a process in the
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/// > background, though, you may use the `forget` method.
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#[must_use = "futures do nothing unless polled"]
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#[derive(Debug)]
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pub struct Child {
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child: ChildDropGuard<imp::Child>,
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stdin: Option<ChildStdin>,
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stdout: Option<ChildStdout>,
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stderr: Option<ChildStderr>,
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}
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impl Child {
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/// Returns the OS-assigned process identifier associated with this child.
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pub fn id(&self) -> u32 {
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self.child.inner.id()
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}
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/// Forces the child to exit.
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///
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/// This is equivalent to sending a SIGKILL on unix platforms.
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pub fn kill(&mut self) -> io::Result<()> {
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self.child.kill()
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}
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/// Returns a handle for writing to the child's stdin, if it has been
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/// captured
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pub fn stdin(&mut self) -> &mut Option<ChildStdin> {
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&mut self.stdin
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}
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/// Returns a handle for writing to the child's stdout, if it has been
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/// captured
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pub fn stdout(&mut self) -> &mut Option<ChildStdout> {
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&mut self.stdout
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}
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/// Returns a handle for writing to the child's stderr, if it has been
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/// captured
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pub fn stderr(&mut self) -> &mut Option<ChildStderr> {
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&mut self.stderr
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}
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/// Returns a future that will resolve to an `Output`, containing the exit
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|
/// status, stdout, and stderr of the child process.
|
|
///
|
|
/// The returned future will simultaneously waits for the child to exit and
|
|
/// collect all remaining output on the stdout/stderr handles, returning an
|
|
/// `Output` instance.
|
|
///
|
|
/// The stdin handle to the child process, if any, will be closed before
|
|
/// waiting. This helps avoid deadlock: it ensures that the child does not
|
|
/// block waiting for input from the parent, while the parent waits for the
|
|
/// child to exit.
|
|
///
|
|
/// By default, stdin, stdout and stderr are inherited from the parent. In
|
|
/// order to capture the output into this `Output` it is necessary to create
|
|
/// new pipes between parent and child. Use `stdout(Stdio::piped())` or
|
|
/// `stderr(Stdio::piped())`, respectively, when creating a `Command`.
|
|
pub fn wait_with_output(mut self) -> WaitWithOutput {
|
|
drop(self.stdin().take());
|
|
let stdout = match self.stdout().take() {
|
|
Some(io) => Either::A(read_to_end(io, Vec::new()).map(|p| p.1)),
|
|
None => Either::B(ok(Vec::new())),
|
|
};
|
|
let stderr = match self.stderr().take() {
|
|
Some(io) => Either::A(read_to_end(io, Vec::new()).map(|p| p.1)),
|
|
None => Either::B(ok(Vec::new())),
|
|
};
|
|
|
|
WaitWithOutput {
|
|
inner: Box::new(
|
|
self.join3(stdout, stderr)
|
|
.map(|(status, stdout, stderr)| Output {
|
|
status,
|
|
stdout,
|
|
stderr,
|
|
}),
|
|
),
|
|
}
|
|
}
|
|
|
|
/// Drop this `Child` without killing the underlying process.
|
|
///
|
|
/// Normally a `Child` is killed if it's still alive when dropped, but this
|
|
/// method will ensure that the child may continue running once the `Child`
|
|
/// instance is dropped.
|
|
///
|
|
/// > **Note**: this method may leak OS resources depending on your platform.
|
|
/// > To ensure resources are eventually cleaned up, consider sending the
|
|
/// > `Child` instance into an event loop as an alternative to this method.
|
|
///
|
|
/// ```no_run
|
|
/// # extern crate futures;
|
|
/// # extern crate tokio;
|
|
/// # extern crate tokio_process;
|
|
/// #
|
|
/// # use std::process::Command;
|
|
/// #
|
|
/// # use futures::Future;
|
|
/// # use tokio_process::CommandExt;
|
|
/// #
|
|
/// # fn main() {
|
|
/// let child = Command::new("echo").arg("hello").arg("world")
|
|
/// .spawn_async()
|
|
/// .expect("failed to spawn");
|
|
///
|
|
/// let do_cleanup = child.map(|_| ()) // Ignore result
|
|
/// .map_err(|_| ()); // Ignore errors
|
|
///
|
|
/// tokio::spawn(do_cleanup);
|
|
/// # }
|
|
/// ```
|
|
pub fn forget(mut self) {
|
|
self.child.forget();
|
|
}
|
|
}
|
|
|
|
impl Future for Child {
|
|
type Item = ExitStatus;
|
|
type Error = io::Error;
|
|
|
|
fn poll(&mut self) -> Poll<ExitStatus, io::Error> {
|
|
self.child.poll()
|
|
}
|
|
}
|
|
|
|
/// Future returned from the `Child::wait_with_output` method.
|
|
///
|
|
/// This future will resolve to the standard library's `Output` type which
|
|
/// contains the exit status, stdout, and stderr of a child process.
|
|
#[must_use = "futures do nothing unless polled"]
|
|
pub struct WaitWithOutput {
|
|
inner: IoFuture<Output>,
|
|
}
|
|
|
|
impl fmt::Debug for WaitWithOutput {
|
|
fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
|
|
fmt.debug_struct("WaitWithOutput")
|
|
.field("inner", &"..")
|
|
.finish()
|
|
}
|
|
}
|
|
|
|
impl Future for WaitWithOutput {
|
|
type Item = Output;
|
|
type Error = io::Error;
|
|
|
|
fn poll(&mut self) -> Poll<Output, io::Error> {
|
|
self.inner.poll()
|
|
}
|
|
}
|
|
|
|
#[doc(hidden)]
|
|
#[deprecated(note = "renamed to `StatusAsync`", since = "0.2.1")]
|
|
pub type StatusAsync2 = StatusAsync;
|
|
|
|
/// Future returned by the `CommandExt::status_async` method.
|
|
///
|
|
/// This future is used to conveniently spawn a child and simply wait for its
|
|
/// exit status. This future will resolves to the `ExitStatus` type in the
|
|
/// standard library.
|
|
#[must_use = "futures do nothing unless polled"]
|
|
#[derive(Debug)]
|
|
pub struct StatusAsync {
|
|
inner: Child,
|
|
}
|
|
|
|
impl Future for StatusAsync {
|
|
type Item = ExitStatus;
|
|
type Error = io::Error;
|
|
|
|
fn poll(&mut self) -> Poll<ExitStatus, io::Error> {
|
|
self.inner.poll()
|
|
}
|
|
}
|
|
|
|
/// Future returned by the `CommandExt::output_async` method.
|
|
///
|
|
/// This future is mostly equivalent to spawning a process and then calling
|
|
/// `wait_with_output` on it internally. This can be useful to simply spawn a
|
|
/// process, collecting all of its output and its exit status.
|
|
#[must_use = "futures do nothing unless polled"]
|
|
pub struct OutputAsync {
|
|
inner: IoFuture<Output>,
|
|
}
|
|
|
|
impl fmt::Debug for OutputAsync {
|
|
fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
|
|
fmt.debug_struct("OutputAsync")
|
|
.field("inner", &"..")
|
|
.finish()
|
|
}
|
|
}
|
|
|
|
impl Future for OutputAsync {
|
|
type Item = Output;
|
|
type Error = io::Error;
|
|
|
|
fn poll(&mut self) -> Poll<Output, io::Error> {
|
|
self.inner.poll()
|
|
}
|
|
}
|
|
|
|
/// The standard input stream for spawned children.
|
|
///
|
|
/// This type implements the `Write` trait to pass data to the stdin handle of
|
|
/// a child process. Note that this type is also "futures aware" meaning that it
|
|
/// is both (a) nonblocking and (b) will panic if used off of a future's task.
|
|
#[derive(Debug)]
|
|
pub struct ChildStdin {
|
|
inner: imp::ChildStdin,
|
|
}
|
|
|
|
/// The standard output stream for spawned children.
|
|
///
|
|
/// This type implements the `Read` trait to read data from the stdout handle
|
|
/// of a child process. Note that this type is also "futures aware" meaning
|
|
/// that it is both (a) nonblocking and (b) will panic if used off of a
|
|
/// future's task.
|
|
#[derive(Debug)]
|
|
pub struct ChildStdout {
|
|
inner: imp::ChildStdout,
|
|
}
|
|
|
|
/// The standard error stream for spawned children.
|
|
///
|
|
/// This type implements the `Read` trait to read data from the stderr handle
|
|
/// of a child process. Note that this type is also "futures aware" meaning
|
|
/// that it is both (a) nonblocking and (b) will panic if used off of a
|
|
/// future's task.
|
|
#[derive(Debug)]
|
|
pub struct ChildStderr {
|
|
inner: imp::ChildStderr,
|
|
}
|
|
|
|
impl Write for ChildStdin {
|
|
fn write(&mut self, bytes: &[u8]) -> io::Result<usize> {
|
|
self.inner.write(bytes)
|
|
}
|
|
|
|
fn flush(&mut self) -> io::Result<()> {
|
|
self.inner.flush()
|
|
}
|
|
}
|
|
|
|
impl AsyncWrite for ChildStdin {
|
|
fn shutdown(&mut self) -> Poll<(), io::Error> {
|
|
self.inner.shutdown()
|
|
}
|
|
}
|
|
|
|
impl Read for ChildStdout {
|
|
fn read(&mut self, bytes: &mut [u8]) -> io::Result<usize> {
|
|
self.inner.read(bytes)
|
|
}
|
|
}
|
|
|
|
impl AsyncRead for ChildStdout {}
|
|
|
|
impl Read for ChildStderr {
|
|
fn read(&mut self, bytes: &mut [u8]) -> io::Result<usize> {
|
|
self.inner.read(bytes)
|
|
}
|
|
}
|
|
|
|
impl AsyncRead for ChildStderr {}
|
|
|
|
#[cfg(unix)]
|
|
mod sys {
|
|
use super::{ChildStderr, ChildStdin, ChildStdout};
|
|
use std::os::unix::io::{AsRawFd, RawFd};
|
|
|
|
impl AsRawFd for ChildStdin {
|
|
fn as_raw_fd(&self) -> RawFd {
|
|
self.inner.get_ref().as_raw_fd()
|
|
}
|
|
}
|
|
|
|
impl AsRawFd for ChildStdout {
|
|
fn as_raw_fd(&self) -> RawFd {
|
|
self.inner.get_ref().as_raw_fd()
|
|
}
|
|
}
|
|
|
|
impl AsRawFd for ChildStderr {
|
|
fn as_raw_fd(&self) -> RawFd {
|
|
self.inner.get_ref().as_raw_fd()
|
|
}
|
|
}
|
|
}
|
|
|
|
#[cfg(windows)]
|
|
mod sys {
|
|
use super::{ChildStderr, ChildStdin, ChildStdout};
|
|
use std::os::windows::io::{AsRawHandle, RawHandle};
|
|
|
|
impl AsRawHandle for ChildStdin {
|
|
fn as_raw_handle(&self) -> RawHandle {
|
|
self.inner.get_ref().as_raw_handle()
|
|
}
|
|
}
|
|
|
|
impl AsRawHandle for ChildStdout {
|
|
fn as_raw_handle(&self) -> RawHandle {
|
|
self.inner.get_ref().as_raw_handle()
|
|
}
|
|
}
|
|
|
|
impl AsRawHandle for ChildStderr {
|
|
fn as_raw_handle(&self) -> RawHandle {
|
|
self.inner.get_ref().as_raw_handle()
|
|
}
|
|
}
|
|
}
|
|
|
|
#[cfg(test)]
|
|
mod test {
|
|
use super::ChildDropGuard;
|
|
use crate::kill::Kill;
|
|
use futures::{Async, Future, Poll};
|
|
use std::io;
|
|
|
|
struct Mock {
|
|
num_kills: usize,
|
|
num_polls: usize,
|
|
poll_result: Poll<(), ()>,
|
|
}
|
|
|
|
impl Mock {
|
|
fn new() -> Self {
|
|
Self::with_result(Ok(Async::NotReady))
|
|
}
|
|
|
|
fn with_result(result: Poll<(), ()>) -> Self {
|
|
Self {
|
|
num_kills: 0,
|
|
num_polls: 0,
|
|
poll_result: result,
|
|
}
|
|
}
|
|
}
|
|
|
|
impl Kill for Mock {
|
|
fn kill(&mut self) -> io::Result<()> {
|
|
self.num_kills += 1;
|
|
Ok(())
|
|
}
|
|
}
|
|
|
|
impl Future for Mock {
|
|
type Item = ();
|
|
type Error = ();
|
|
|
|
fn poll(&mut self) -> Poll<Self::Item, Self::Error> {
|
|
self.num_polls += 1;
|
|
self.poll_result
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn kills_on_drop() {
|
|
let mut mock = Mock::new();
|
|
|
|
{
|
|
let guard = ChildDropGuard::new(&mut mock);
|
|
drop(guard);
|
|
}
|
|
|
|
assert_eq!(1, mock.num_kills);
|
|
assert_eq!(0, mock.num_polls);
|
|
}
|
|
|
|
#[test]
|
|
fn no_kill_if_already_killed() {
|
|
let mut mock = Mock::new();
|
|
|
|
{
|
|
let mut guard = ChildDropGuard::new(&mut mock);
|
|
let _ = guard.kill();
|
|
drop(guard);
|
|
}
|
|
|
|
assert_eq!(1, mock.num_kills);
|
|
assert_eq!(0, mock.num_polls);
|
|
}
|
|
|
|
#[test]
|
|
fn no_kill_if_reaped() {
|
|
let mut mock_pending = Mock::with_result(Ok(Async::NotReady));
|
|
let mut mock_reaped = Mock::with_result(Ok(Async::Ready(())));
|
|
let mut mock_err = Mock::with_result(Err(()));
|
|
|
|
{
|
|
let mut guard = ChildDropGuard::new(&mut mock_pending);
|
|
let _ = guard.poll();
|
|
|
|
let mut guard = ChildDropGuard::new(&mut mock_reaped);
|
|
let _ = guard.poll();
|
|
|
|
let mut guard = ChildDropGuard::new(&mut mock_err);
|
|
let _ = guard.poll();
|
|
}
|
|
|
|
assert_eq!(1, mock_pending.num_kills);
|
|
assert_eq!(1, mock_pending.num_polls);
|
|
|
|
assert_eq!(0, mock_reaped.num_kills);
|
|
assert_eq!(1, mock_reaped.num_polls);
|
|
|
|
assert_eq!(1, mock_err.num_kills);
|
|
assert_eq!(1, mock_err.num_polls);
|
|
}
|
|
|
|
#[test]
|
|
fn no_kill_on_forget() {
|
|
let mut mock = Mock::new();
|
|
|
|
{
|
|
let mut guard = ChildDropGuard::new(&mut mock);
|
|
guard.forget();
|
|
drop(guard);
|
|
}
|
|
|
|
assert_eq!(0, mock.num_kills);
|
|
assert_eq!(0, mock.num_polls);
|
|
}
|
|
}
|