mirror of
https://github.com/tokio-rs/tokio.git
synced 2025-10-01 12:20:39 +00:00
99 lines
3.3 KiB
Rust
99 lines
3.3 KiB
Rust
extern crate futures;
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extern crate tokio_core;
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extern crate tokio_signal;
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use futures::{Future, Stream};
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use tokio_core::reactor::Core;
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/// how many signals to handle before exiting
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const STOP_AFTER: u64 = 10;
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fn main() {
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// set up a Tokio event loop
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let mut core = Core::new().unwrap();
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// tokio_signal provides a convenience builder for Ctrl+C
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// this even works cross-platform: linux and windows!
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//
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// `fn ctrl_c()` produces a `Future` of the actual stream-initialisation
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// the `flatten_stream()` convenience method lazily defers that
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// initialisation, allowing us to use it 'as if' it is already the
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// stream we want, reducing boilerplate Future-handling.
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let endless_stream = tokio_signal::ctrl_c().flatten_stream();
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// don't keep going forever: convert the endless stream to a bounded one.
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let limited_stream = endless_stream.take(STOP_AFTER);
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// how many Ctrl+C have we received so far?
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let mut counter = 0;
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println!(
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"This program is now waiting for you to press Ctrl+C {0} times.
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* If running via `cargo run --example ctrl-c`, Ctrl+C also kills it, \
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due to https://github.com/rust-lang-nursery/rustup.rs/issues/806
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* If running the binary directly, the Ctrl+C is properly trapped.
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Terminate by repeating Ctrl+C {0} times, or ahead of time by \
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opening a second terminal and issuing `pkill -sigkil ctrl-c`",
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STOP_AFTER
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);
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// Stream::for_each is a powerful primitive provided by the Futures crate.
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// It turns a Stream into a Future that completes after all stream-items
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// have been completed, or the first time the closure returns an error
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let future = limited_stream.for_each(|()| {
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// Note how we manipulate the counter without any fancy synchronisation.
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// The borrowchecker realises there can't be any conflicts, so the closure
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// can just capture it.
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counter += 1;
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println!(
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"Ctrl+C received {} times! {} more before exit",
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counter,
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STOP_AFTER - counter
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);
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// return Ok-result to continue handling the stream
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Ok(())
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});
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// Up until now, we haven't really DONE anything, just prepared
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// now it's time to actually schedule, and thus execute, the stream
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// on our event loop
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core.run(future).unwrap();
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println!("Stream ended, quiting the program.");
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}
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#[cfg(test)]
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// `Child::kill` terminates the application instead of sending the equivalent to SIGKILL on windows
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#[cfg(unix)]
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mod tests {
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use super::*;
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use std::env;
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use std::path::Path;
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use std::process::Command;
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#[test]
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fn ctrl_c() {
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let args = env::args().collect::<Vec<_>>();
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let ctrl_c_child = "ctrl_c_child";
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if args.len() >= 3 && args.last().map(|s| &s[..]) == Some(ctrl_c_child) {
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super::main();
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} else {
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let ctrl_c_path = Path::new("target")
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.join("debug")
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.join("examples")
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.join("ctrl-c");
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let mut child = Command::new(ctrl_c_path)
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.args(&["ctrl_c", "--nocapture", ctrl_c_child])
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.spawn()
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.unwrap();
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for i in 0..STOP_AFTER {
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println!("Kill {}", i);
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child.kill().unwrap();
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}
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child.wait().unwrap();
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}
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}
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}
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