mirror of
				https://github.com/tokio-rs/tokio.git
				synced 2025-11-03 14:02:47 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			120 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			120 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
//! A simple example of hooking up stdin/stdout to a TCP stream.
 | 
						|
//!
 | 
						|
//! This example will connect to a server specified in the argument list and
 | 
						|
//! then forward all data read on stdin to the server, printing out all data
 | 
						|
//! received on stdout.
 | 
						|
//!
 | 
						|
//! Note that this is not currently optimized for performance, especially around
 | 
						|
//! buffer management. Rather it's intended to show an example of working with a
 | 
						|
//! client.
 | 
						|
 | 
						|
extern crate futures;
 | 
						|
extern crate tokio_core;
 | 
						|
 | 
						|
use std::env;
 | 
						|
use std::io::{self, Read, Write};
 | 
						|
use std::net::SocketAddr;
 | 
						|
use std::thread;
 | 
						|
 | 
						|
use futures::{Sink, Future, Stream};
 | 
						|
use futures::sync::mpsc;
 | 
						|
use tokio_core::reactor::Core;
 | 
						|
use tokio_core::io::{Io, EasyBuf, Codec};
 | 
						|
use tokio_core::net::TcpStream;
 | 
						|
 | 
						|
fn main() {
 | 
						|
    // Parse what address we're going to connect to
 | 
						|
    let addr = env::args().nth(1).unwrap_or_else(|| {
 | 
						|
        panic!("this program requires at least one argument")
 | 
						|
    });
 | 
						|
    let addr = addr.parse::<SocketAddr>().unwrap();
 | 
						|
 | 
						|
    // Create the event loop and initiate the connection to the remote server
 | 
						|
    let mut core = Core::new().unwrap();
 | 
						|
    let handle = core.handle();
 | 
						|
    let tcp = TcpStream::connect(&addr, &handle);
 | 
						|
 | 
						|
    // Right now Tokio doesn't support a handle to stdin running on the event
 | 
						|
    // loop, so we farm out that work to a separate thread. This thread will
 | 
						|
    // read data from stdin and then send it to the event loop over a standard
 | 
						|
    // futures channel.
 | 
						|
    let (stdin_tx, stdin_rx) = mpsc::channel(0);
 | 
						|
    thread::spawn(|| read_stdin(stdin_tx));
 | 
						|
    let stdin_rx = stdin_rx.map_err(|_| panic!()); // errors not possible on rx
 | 
						|
 | 
						|
    // After the TCP connection has been established, we set up our client to
 | 
						|
    // start forwarding data.
 | 
						|
    //
 | 
						|
    // First we use the `Io::framed` method with a simple implementation of a
 | 
						|
    // `Codec` (listed below) that just ships bytes around. We then split that
 | 
						|
    // in two to work with the stream and sink separately.
 | 
						|
    //
 | 
						|
    // Half of the work we're going to do is to take all data we receive on
 | 
						|
    // stdin (`stdin_rx`) and send that along the TCP stream (`sink`). The
 | 
						|
    // second half is to take all the data we receive (`stream`) and then write
 | 
						|
    // that to stdout. Currently we just write to stdout in a synchronous
 | 
						|
    // fashion.
 | 
						|
    //
 | 
						|
    // Finally we set the client to terminate once either half of this work
 | 
						|
    // finishes. If we don't have any more data to read or we won't receive any
 | 
						|
    // more work from the remote then we can exit.
 | 
						|
    let mut stdout = io::stdout();
 | 
						|
    let client = tcp.and_then(|stream| {
 | 
						|
        let (sink, stream) = stream.framed(Bytes).split();
 | 
						|
        let send_stdin = stdin_rx.forward(sink);
 | 
						|
        let write_stdout = stream.for_each(move |buf| {
 | 
						|
            stdout.write_all(buf.as_slice())
 | 
						|
        });
 | 
						|
 | 
						|
        send_stdin.map(|_| ())
 | 
						|
                  .select(write_stdout.map(|_| ()))
 | 
						|
                  .then(|_| Ok(()))
 | 
						|
    });
 | 
						|
 | 
						|
    // And now that we've got our client, we execute it in the event loop!
 | 
						|
    core.run(client).unwrap();
 | 
						|
}
 | 
						|
 | 
						|
/// A simple `Codec` implementation that just ships bytes around.
 | 
						|
///
 | 
						|
/// This type is used for "framing" a TCP stream of bytes but it's really just a
 | 
						|
/// convenient method for us to work with streams/sinks for now. This'll just
 | 
						|
/// take any data read and interpret it as a "frame" and conversely just shove
 | 
						|
/// data into the output location without looking at it.
 | 
						|
struct Bytes;
 | 
						|
 | 
						|
impl Codec for Bytes {
 | 
						|
    type In = EasyBuf;
 | 
						|
    type Out = Vec<u8>;
 | 
						|
 | 
						|
    fn decode(&mut self, buf: &mut EasyBuf) -> io::Result<Option<EasyBuf>> {
 | 
						|
        if buf.len() > 0 {
 | 
						|
            let len = buf.len();
 | 
						|
            Ok(Some(buf.drain_to(len)))
 | 
						|
        } else {
 | 
						|
            Ok(None)
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    fn encode(&mut self, data: Vec<u8>, buf: &mut Vec<u8>) -> io::Result<()> {
 | 
						|
        buf.extend(data);
 | 
						|
        Ok(())
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
// Our helper method which will read data from stdin and send it along the
 | 
						|
// sender provided.
 | 
						|
fn read_stdin(mut rx: mpsc::Sender<Vec<u8>>) {
 | 
						|
    let mut stdin = io::stdin();
 | 
						|
    loop {
 | 
						|
        let mut buf = vec![0; 1024];
 | 
						|
        let n = match stdin.read(&mut buf) {
 | 
						|
            Err(_) |
 | 
						|
            Ok(0) => break,
 | 
						|
            Ok(n) => n,
 | 
						|
        };
 | 
						|
        buf.truncate(n);
 | 
						|
        rx = rx.send(buf).wait().unwrap();
 | 
						|
    }
 | 
						|
}
 |