refactor: move symbols to modules (#1594)

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Josh McKinney 2024-12-26 04:05:05 -08:00 committed by GitHub
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8 changed files with 223 additions and 233 deletions

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//! Symbols and markers for drawing various widgets.
use strum::{Display, EnumString};
pub use marker::{Marker, DOT};
pub mod bar;
pub mod block;
pub mod border;
pub mod braille;
pub mod half_block;
pub mod line;
pub mod block {
pub const FULL: &str = "";
pub const SEVEN_EIGHTHS: &str = "";
pub const THREE_QUARTERS: &str = "";
pub const FIVE_EIGHTHS: &str = "";
pub const HALF: &str = "";
pub const THREE_EIGHTHS: &str = "";
pub const ONE_QUARTER: &str = "";
pub const ONE_EIGHTH: &str = "";
#[derive(Debug, Clone, Eq, PartialEq, Hash)]
pub struct Set {
pub full: &'static str,
pub seven_eighths: &'static str,
pub three_quarters: &'static str,
pub five_eighths: &'static str,
pub half: &'static str,
pub three_eighths: &'static str,
pub one_quarter: &'static str,
pub one_eighth: &'static str,
pub empty: &'static str,
}
impl Default for Set {
fn default() -> Self {
NINE_LEVELS
}
}
pub const THREE_LEVELS: Set = Set {
full: FULL,
seven_eighths: FULL,
three_quarters: HALF,
five_eighths: HALF,
half: HALF,
three_eighths: HALF,
one_quarter: HALF,
one_eighth: " ",
empty: " ",
};
pub const NINE_LEVELS: Set = Set {
full: FULL,
seven_eighths: SEVEN_EIGHTHS,
three_quarters: THREE_QUARTERS,
five_eighths: FIVE_EIGHTHS,
half: HALF,
three_eighths: THREE_EIGHTHS,
one_quarter: ONE_QUARTER,
one_eighth: ONE_EIGHTH,
empty: " ",
};
}
pub mod half_block {
pub const UPPER: char = '▀';
pub const LOWER: char = '▄';
pub const FULL: char = '█';
}
pub mod bar {
pub const FULL: &str = "";
pub const SEVEN_EIGHTHS: &str = "";
pub const THREE_QUARTERS: &str = "";
pub const FIVE_EIGHTHS: &str = "";
pub const HALF: &str = "";
pub const THREE_EIGHTHS: &str = "";
pub const ONE_QUARTER: &str = "";
pub const ONE_EIGHTH: &str = "";
#[derive(Debug, Clone, Eq, PartialEq, Hash)]
pub struct Set {
pub full: &'static str,
pub seven_eighths: &'static str,
pub three_quarters: &'static str,
pub five_eighths: &'static str,
pub half: &'static str,
pub three_eighths: &'static str,
pub one_quarter: &'static str,
pub one_eighth: &'static str,
pub empty: &'static str,
}
impl Default for Set {
fn default() -> Self {
NINE_LEVELS
}
}
pub const THREE_LEVELS: Set = Set {
full: FULL,
seven_eighths: FULL,
three_quarters: HALF,
five_eighths: HALF,
half: HALF,
three_eighths: HALF,
one_quarter: HALF,
one_eighth: " ",
empty: " ",
};
pub const NINE_LEVELS: Set = Set {
full: FULL,
seven_eighths: SEVEN_EIGHTHS,
three_quarters: THREE_QUARTERS,
five_eighths: FIVE_EIGHTHS,
half: HALF,
three_eighths: THREE_EIGHTHS,
one_quarter: ONE_QUARTER,
one_eighth: ONE_EIGHTH,
empty: " ",
};
}
pub const DOT: &str = "";
pub mod braille {
pub const BLANK: u16 = 0x2800;
pub const DOTS: [[u16; 2]; 4] = [
[0x0001, 0x0008],
[0x0002, 0x0010],
[0x0004, 0x0020],
[0x0040, 0x0080],
];
}
/// Marker to use when plotting data points
#[derive(Debug, Default, Display, EnumString, Clone, Copy, Eq, PartialEq, Hash)]
pub enum Marker {
/// One point per cell in shape of dot (`•`)
#[default]
Dot,
/// One point per cell in shape of a block (`█`)
Block,
/// One point per cell in the shape of a bar (`▄`)
Bar,
/// Use the [Unicode Braille Patterns](https://en.wikipedia.org/wiki/Braille_Patterns) block to
/// represent data points.
///
/// This is a 2x4 grid of dots, where each dot can be either on or off.
///
/// Note: Support for this marker is limited to terminals and fonts that support Unicode
/// Braille Patterns. If your terminal does not support this, you will see unicode replacement
/// characters (`<60>`) instead of Braille dots (`⠓`, `⣇`, `⣿`).
Braille,
/// Use the unicode block and half block characters (`█`, `▄`, and `▀`) to represent points in
/// a grid that is double the resolution of the terminal. Because each terminal cell is
/// generally about twice as tall as it is wide, this allows for a square grid of pixels.
HalfBlock,
}
pub mod scrollbar {
use crate::symbols::{block, line};
/// Scrollbar Set
/// ```text
/// <--▮------->
/// ^ ^ ^ ^
/// │ │ │ └ end
/// │ │ └──── track
/// │ └──────── thumb
/// └─────────── begin
/// ```
#[derive(Debug, Default, Clone, Eq, PartialEq, Hash)]
pub struct Set {
pub track: &'static str,
pub thumb: &'static str,
pub begin: &'static str,
pub end: &'static str,
}
pub const DOUBLE_VERTICAL: Set = Set {
track: line::DOUBLE_VERTICAL,
thumb: block::FULL,
begin: "",
end: "",
};
pub const DOUBLE_HORIZONTAL: Set = Set {
track: line::DOUBLE_HORIZONTAL,
thumb: block::FULL,
begin: "",
end: "",
};
pub const VERTICAL: Set = Set {
track: line::VERTICAL,
thumb: block::FULL,
begin: "",
end: "",
};
pub const HORIZONTAL: Set = Set {
track: line::HORIZONTAL,
thumb: block::FULL,
begin: "",
end: "",
};
}
pub mod shade {
pub const EMPTY: &str = " ";
pub const LIGHT: &str = "";
pub const MEDIUM: &str = "";
pub const DARK: &str = "";
pub const FULL: &str = "";
}
#[cfg(test)]
mod tests {
use strum::ParseError;
use super::*;
#[test]
fn marker_tostring() {
assert_eq!(Marker::Dot.to_string(), "Dot");
assert_eq!(Marker::Block.to_string(), "Block");
assert_eq!(Marker::Bar.to_string(), "Bar");
assert_eq!(Marker::Braille.to_string(), "Braille");
}
#[test]
fn marker_from_str() {
assert_eq!("Dot".parse::<Marker>(), Ok(Marker::Dot));
assert_eq!("Block".parse::<Marker>(), Ok(Marker::Block));
assert_eq!("Bar".parse::<Marker>(), Ok(Marker::Bar));
assert_eq!("Braille".parse::<Marker>(), Ok(Marker::Braille));
assert_eq!("".parse::<Marker>(), Err(ParseError::VariantNotFound));
}
}
pub mod marker;
pub mod scrollbar;
pub mod shade;

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pub const FULL: &str = "";
pub const SEVEN_EIGHTHS: &str = "";
pub const THREE_QUARTERS: &str = "";
pub const FIVE_EIGHTHS: &str = "";
pub const HALF: &str = "";
pub const THREE_EIGHTHS: &str = "";
pub const ONE_QUARTER: &str = "";
pub const ONE_EIGHTH: &str = "";
#[derive(Debug, Clone, Eq, PartialEq, Hash)]
pub struct Set {
pub full: &'static str,
pub seven_eighths: &'static str,
pub three_quarters: &'static str,
pub five_eighths: &'static str,
pub half: &'static str,
pub three_eighths: &'static str,
pub one_quarter: &'static str,
pub one_eighth: &'static str,
pub empty: &'static str,
}
impl Default for Set {
fn default() -> Self {
NINE_LEVELS
}
}
pub const THREE_LEVELS: Set = Set {
full: FULL,
seven_eighths: FULL,
three_quarters: HALF,
five_eighths: HALF,
half: HALF,
three_eighths: HALF,
one_quarter: HALF,
one_eighth: " ",
empty: " ",
};
pub const NINE_LEVELS: Set = Set {
full: FULL,
seven_eighths: SEVEN_EIGHTHS,
three_quarters: THREE_QUARTERS,
five_eighths: FIVE_EIGHTHS,
half: HALF,
three_eighths: THREE_EIGHTHS,
one_quarter: ONE_QUARTER,
one_eighth: ONE_EIGHTH,
empty: " ",
};

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pub const FULL: &str = "";
pub const SEVEN_EIGHTHS: &str = "";
pub const THREE_QUARTERS: &str = "";
pub const FIVE_EIGHTHS: &str = "";
pub const HALF: &str = "";
pub const THREE_EIGHTHS: &str = "";
pub const ONE_QUARTER: &str = "";
pub const ONE_EIGHTH: &str = "";
#[derive(Debug, Clone, Eq, PartialEq, Hash)]
pub struct Set {
pub full: &'static str,
pub seven_eighths: &'static str,
pub three_quarters: &'static str,
pub five_eighths: &'static str,
pub half: &'static str,
pub three_eighths: &'static str,
pub one_quarter: &'static str,
pub one_eighth: &'static str,
pub empty: &'static str,
}
impl Default for Set {
fn default() -> Self {
NINE_LEVELS
}
}
pub const THREE_LEVELS: Set = Set {
full: FULL,
seven_eighths: FULL,
three_quarters: HALF,
five_eighths: HALF,
half: HALF,
three_eighths: HALF,
one_quarter: HALF,
one_eighth: " ",
empty: " ",
};
pub const NINE_LEVELS: Set = Set {
full: FULL,
seven_eighths: SEVEN_EIGHTHS,
three_quarters: THREE_QUARTERS,
five_eighths: FIVE_EIGHTHS,
half: HALF,
three_eighths: THREE_EIGHTHS,
one_quarter: ONE_QUARTER,
one_eighth: ONE_EIGHTH,
empty: " ",
};

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pub const BLANK: u16 = 0x2800;
pub const DOTS: [[u16; 2]; 4] = [
[0x0001, 0x0008],
[0x0002, 0x0010],
[0x0004, 0x0020],
[0x0040, 0x0080],
];

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pub const UPPER: char = '▀';
pub const LOWER: char = '▄';
pub const FULL: char = '█';

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use strum::{Display, EnumString};
pub const DOT: &str = "";
/// Marker to use when plotting data points
#[derive(Debug, Default, Display, EnumString, Clone, Copy, Eq, PartialEq, Hash)]
pub enum Marker {
/// One point per cell in shape of dot (`•`)
#[default]
Dot,
/// One point per cell in shape of a block (`█`)
Block,
/// One point per cell in the shape of a bar (`▄`)
Bar,
/// Use the [Unicode Braille Patterns](https://en.wikipedia.org/wiki/Braille_Patterns) block to
/// represent data points.
///
/// This is a 2x4 grid of dots, where each dot can be either on or off.
///
/// Note: Support for this marker is limited to terminals and fonts that support Unicode
/// Braille Patterns. If your terminal does not support this, you will see unicode replacement
/// characters (`<60>`) instead of Braille dots (`⠓`, `⣇`, `⣿`).
Braille,
/// Use the unicode block and half block characters (`█`, `▄`, and `▀`) to represent points in
/// a grid that is double the resolution of the terminal. Because each terminal cell is
/// generally about twice as tall as it is wide, this allows for a square grid of pixels.
HalfBlock,
}
#[cfg(test)]
mod tests {
use strum::ParseError;
use super::*;
#[test]
fn marker_tostring() {
assert_eq!(Marker::Dot.to_string(), "Dot");
assert_eq!(Marker::Block.to_string(), "Block");
assert_eq!(Marker::Bar.to_string(), "Bar");
assert_eq!(Marker::Braille.to_string(), "Braille");
}
#[test]
fn marker_from_str() {
assert_eq!("Dot".parse::<Marker>(), Ok(Marker::Dot));
assert_eq!("Block".parse::<Marker>(), Ok(Marker::Block));
assert_eq!("Bar".parse::<Marker>(), Ok(Marker::Bar));
assert_eq!("Braille".parse::<Marker>(), Ok(Marker::Braille));
assert_eq!("".parse::<Marker>(), Err(ParseError::VariantNotFound));
}
}

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use crate::symbols::{block, line};
/// Scrollbar Set
/// ```text
/// <--▮------->
/// ^ ^ ^ ^
/// │ │ │ └ end
/// │ │ └──── track
/// │ └──────── thumb
/// └─────────── begin
/// ```
#[derive(Debug, Default, Clone, Eq, PartialEq, Hash)]
pub struct Set {
pub track: &'static str,
pub thumb: &'static str,
pub begin: &'static str,
pub end: &'static str,
}
pub const DOUBLE_VERTICAL: Set = Set {
track: line::DOUBLE_VERTICAL,
thumb: block::FULL,
begin: "",
end: "",
};
pub const DOUBLE_HORIZONTAL: Set = Set {
track: line::DOUBLE_HORIZONTAL,
thumb: block::FULL,
begin: "",
end: "",
};
pub const VERTICAL: Set = Set {
track: line::VERTICAL,
thumb: block::FULL,
begin: "",
end: "",
};
pub const HORIZONTAL: Set = Set {
track: line::HORIZONTAL,
thumb: block::FULL,
begin: "",
end: "",
};

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pub const EMPTY: &str = " ";
pub const LIGHT: &str = "";
pub const MEDIUM: &str = "";
pub const DARK: &str = "";
pub const FULL: &str = "";