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refactor: move symbols to modules (#1594)
This commit is contained in:
parent
b544e394c9
commit
904b0aa723
@ -1,238 +1,13 @@
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//! Symbols and markers for drawing various widgets.
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use strum::{Display, EnumString};
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pub use marker::{Marker, DOT};
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pub mod bar;
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pub mod block;
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pub mod border;
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pub mod braille;
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pub mod half_block;
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pub mod line;
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pub mod block {
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pub const FULL: &str = "█";
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pub const SEVEN_EIGHTHS: &str = "▉";
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pub const THREE_QUARTERS: &str = "▊";
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pub const FIVE_EIGHTHS: &str = "▋";
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pub const HALF: &str = "▌";
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pub const THREE_EIGHTHS: &str = "▍";
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pub const ONE_QUARTER: &str = "▎";
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pub const ONE_EIGHTH: &str = "▏";
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#[derive(Debug, Clone, Eq, PartialEq, Hash)]
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pub struct Set {
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pub full: &'static str,
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pub seven_eighths: &'static str,
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pub three_quarters: &'static str,
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pub five_eighths: &'static str,
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pub half: &'static str,
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pub three_eighths: &'static str,
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pub one_quarter: &'static str,
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pub one_eighth: &'static str,
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pub empty: &'static str,
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}
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impl Default for Set {
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fn default() -> Self {
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NINE_LEVELS
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}
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}
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pub const THREE_LEVELS: Set = Set {
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full: FULL,
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seven_eighths: FULL,
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three_quarters: HALF,
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five_eighths: HALF,
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half: HALF,
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three_eighths: HALF,
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one_quarter: HALF,
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one_eighth: " ",
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empty: " ",
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};
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pub const NINE_LEVELS: Set = Set {
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full: FULL,
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seven_eighths: SEVEN_EIGHTHS,
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three_quarters: THREE_QUARTERS,
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five_eighths: FIVE_EIGHTHS,
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half: HALF,
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three_eighths: THREE_EIGHTHS,
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one_quarter: ONE_QUARTER,
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one_eighth: ONE_EIGHTH,
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empty: " ",
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};
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}
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pub mod half_block {
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pub const UPPER: char = '▀';
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pub const LOWER: char = '▄';
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pub const FULL: char = '█';
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}
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pub mod bar {
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pub const FULL: &str = "█";
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pub const SEVEN_EIGHTHS: &str = "▇";
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pub const THREE_QUARTERS: &str = "▆";
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pub const FIVE_EIGHTHS: &str = "▅";
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pub const HALF: &str = "▄";
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pub const THREE_EIGHTHS: &str = "▃";
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pub const ONE_QUARTER: &str = "▂";
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pub const ONE_EIGHTH: &str = "▁";
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#[derive(Debug, Clone, Eq, PartialEq, Hash)]
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pub struct Set {
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pub full: &'static str,
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pub seven_eighths: &'static str,
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pub three_quarters: &'static str,
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pub five_eighths: &'static str,
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pub half: &'static str,
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pub three_eighths: &'static str,
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pub one_quarter: &'static str,
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pub one_eighth: &'static str,
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pub empty: &'static str,
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}
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impl Default for Set {
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fn default() -> Self {
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NINE_LEVELS
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}
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}
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pub const THREE_LEVELS: Set = Set {
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full: FULL,
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seven_eighths: FULL,
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three_quarters: HALF,
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five_eighths: HALF,
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half: HALF,
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three_eighths: HALF,
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one_quarter: HALF,
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one_eighth: " ",
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empty: " ",
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};
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pub const NINE_LEVELS: Set = Set {
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full: FULL,
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seven_eighths: SEVEN_EIGHTHS,
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three_quarters: THREE_QUARTERS,
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five_eighths: FIVE_EIGHTHS,
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half: HALF,
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three_eighths: THREE_EIGHTHS,
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one_quarter: ONE_QUARTER,
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one_eighth: ONE_EIGHTH,
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empty: " ",
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};
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}
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pub const DOT: &str = "•";
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pub mod braille {
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pub const BLANK: u16 = 0x2800;
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pub const DOTS: [[u16; 2]; 4] = [
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[0x0001, 0x0008],
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[0x0002, 0x0010],
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[0x0004, 0x0020],
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[0x0040, 0x0080],
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];
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}
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/// Marker to use when plotting data points
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#[derive(Debug, Default, Display, EnumString, Clone, Copy, Eq, PartialEq, Hash)]
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pub enum Marker {
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/// One point per cell in shape of dot (`•`)
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#[default]
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Dot,
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/// One point per cell in shape of a block (`█`)
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Block,
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/// One point per cell in the shape of a bar (`▄`)
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Bar,
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/// Use the [Unicode Braille Patterns](https://en.wikipedia.org/wiki/Braille_Patterns) block to
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/// represent data points.
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///
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/// This is a 2x4 grid of dots, where each dot can be either on or off.
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///
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/// Note: Support for this marker is limited to terminals and fonts that support Unicode
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/// Braille Patterns. If your terminal does not support this, you will see unicode replacement
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/// characters (`<60>`) instead of Braille dots (`⠓`, `⣇`, `⣿`).
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Braille,
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/// Use the unicode block and half block characters (`█`, `▄`, and `▀`) to represent points in
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/// a grid that is double the resolution of the terminal. Because each terminal cell is
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/// generally about twice as tall as it is wide, this allows for a square grid of pixels.
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HalfBlock,
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}
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pub mod scrollbar {
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use crate::symbols::{block, line};
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/// Scrollbar Set
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/// ```text
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/// <--▮------->
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/// ^ ^ ^ ^
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/// │ │ │ └ end
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/// │ │ └──── track
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/// │ └──────── thumb
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/// └─────────── begin
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/// ```
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#[derive(Debug, Default, Clone, Eq, PartialEq, Hash)]
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pub struct Set {
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pub track: &'static str,
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pub thumb: &'static str,
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pub begin: &'static str,
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pub end: &'static str,
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}
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pub const DOUBLE_VERTICAL: Set = Set {
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track: line::DOUBLE_VERTICAL,
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thumb: block::FULL,
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begin: "▲",
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end: "▼",
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};
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pub const DOUBLE_HORIZONTAL: Set = Set {
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track: line::DOUBLE_HORIZONTAL,
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thumb: block::FULL,
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begin: "◄",
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end: "►",
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};
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pub const VERTICAL: Set = Set {
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track: line::VERTICAL,
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thumb: block::FULL,
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begin: "↑",
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end: "↓",
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};
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pub const HORIZONTAL: Set = Set {
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track: line::HORIZONTAL,
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thumb: block::FULL,
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begin: "←",
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end: "→",
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};
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}
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pub mod shade {
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pub const EMPTY: &str = " ";
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pub const LIGHT: &str = "░";
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pub const MEDIUM: &str = "▒";
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pub const DARK: &str = "▓";
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pub const FULL: &str = "█";
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}
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#[cfg(test)]
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mod tests {
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use strum::ParseError;
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use super::*;
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#[test]
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fn marker_tostring() {
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assert_eq!(Marker::Dot.to_string(), "Dot");
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assert_eq!(Marker::Block.to_string(), "Block");
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assert_eq!(Marker::Bar.to_string(), "Bar");
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assert_eq!(Marker::Braille.to_string(), "Braille");
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}
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#[test]
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fn marker_from_str() {
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assert_eq!("Dot".parse::<Marker>(), Ok(Marker::Dot));
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assert_eq!("Block".parse::<Marker>(), Ok(Marker::Block));
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assert_eq!("Bar".parse::<Marker>(), Ok(Marker::Bar));
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assert_eq!("Braille".parse::<Marker>(), Ok(Marker::Braille));
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assert_eq!("".parse::<Marker>(), Err(ParseError::VariantNotFound));
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}
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}
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pub mod marker;
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pub mod scrollbar;
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pub mod shade;
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51
ratatui-core/src/symbols/bar.rs
Normal file
51
ratatui-core/src/symbols/bar.rs
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@ -0,0 +1,51 @@
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pub const FULL: &str = "█";
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pub const SEVEN_EIGHTHS: &str = "▇";
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pub const THREE_QUARTERS: &str = "▆";
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pub const FIVE_EIGHTHS: &str = "▅";
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pub const HALF: &str = "▄";
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pub const THREE_EIGHTHS: &str = "▃";
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pub const ONE_QUARTER: &str = "▂";
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pub const ONE_EIGHTH: &str = "▁";
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#[derive(Debug, Clone, Eq, PartialEq, Hash)]
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pub struct Set {
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pub full: &'static str,
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pub seven_eighths: &'static str,
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pub three_quarters: &'static str,
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pub five_eighths: &'static str,
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pub half: &'static str,
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pub three_eighths: &'static str,
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pub one_quarter: &'static str,
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pub one_eighth: &'static str,
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pub empty: &'static str,
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}
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impl Default for Set {
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fn default() -> Self {
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NINE_LEVELS
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}
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}
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pub const THREE_LEVELS: Set = Set {
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full: FULL,
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seven_eighths: FULL,
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three_quarters: HALF,
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five_eighths: HALF,
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half: HALF,
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three_eighths: HALF,
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one_quarter: HALF,
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one_eighth: " ",
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empty: " ",
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};
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pub const NINE_LEVELS: Set = Set {
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full: FULL,
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seven_eighths: SEVEN_EIGHTHS,
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three_quarters: THREE_QUARTERS,
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five_eighths: FIVE_EIGHTHS,
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half: HALF,
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three_eighths: THREE_EIGHTHS,
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one_quarter: ONE_QUARTER,
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one_eighth: ONE_EIGHTH,
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empty: " ",
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};
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51
ratatui-core/src/symbols/block.rs
Normal file
51
ratatui-core/src/symbols/block.rs
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@ -0,0 +1,51 @@
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pub const FULL: &str = "█";
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pub const SEVEN_EIGHTHS: &str = "▉";
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pub const THREE_QUARTERS: &str = "▊";
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pub const FIVE_EIGHTHS: &str = "▋";
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pub const HALF: &str = "▌";
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pub const THREE_EIGHTHS: &str = "▍";
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pub const ONE_QUARTER: &str = "▎";
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pub const ONE_EIGHTH: &str = "▏";
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#[derive(Debug, Clone, Eq, PartialEq, Hash)]
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pub struct Set {
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pub full: &'static str,
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pub seven_eighths: &'static str,
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pub three_quarters: &'static str,
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pub five_eighths: &'static str,
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pub half: &'static str,
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pub three_eighths: &'static str,
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pub one_quarter: &'static str,
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pub one_eighth: &'static str,
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pub empty: &'static str,
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}
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impl Default for Set {
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fn default() -> Self {
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NINE_LEVELS
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}
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}
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pub const THREE_LEVELS: Set = Set {
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full: FULL,
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seven_eighths: FULL,
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three_quarters: HALF,
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five_eighths: HALF,
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half: HALF,
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three_eighths: HALF,
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one_quarter: HALF,
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one_eighth: " ",
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empty: " ",
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};
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pub const NINE_LEVELS: Set = Set {
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full: FULL,
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seven_eighths: SEVEN_EIGHTHS,
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three_quarters: THREE_QUARTERS,
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five_eighths: FIVE_EIGHTHS,
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half: HALF,
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three_eighths: THREE_EIGHTHS,
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one_quarter: ONE_QUARTER,
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one_eighth: ONE_EIGHTH,
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empty: " ",
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};
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7
ratatui-core/src/symbols/braille.rs
Normal file
7
ratatui-core/src/symbols/braille.rs
Normal file
@ -0,0 +1,7 @@
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pub const BLANK: u16 = 0x2800;
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pub const DOTS: [[u16; 2]; 4] = [
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[0x0001, 0x0008],
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[0x0002, 0x0010],
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[0x0004, 0x0020],
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[0x0040, 0x0080],
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];
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3
ratatui-core/src/symbols/half_block.rs
Normal file
3
ratatui-core/src/symbols/half_block.rs
Normal file
@ -0,0 +1,3 @@
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pub const UPPER: char = '▀';
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pub const LOWER: char = '▄';
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pub const FULL: char = '█';
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52
ratatui-core/src/symbols/marker.rs
Normal file
52
ratatui-core/src/symbols/marker.rs
Normal file
@ -0,0 +1,52 @@
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use strum::{Display, EnumString};
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pub const DOT: &str = "•";
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/// Marker to use when plotting data points
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#[derive(Debug, Default, Display, EnumString, Clone, Copy, Eq, PartialEq, Hash)]
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pub enum Marker {
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/// One point per cell in shape of dot (`•`)
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#[default]
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Dot,
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/// One point per cell in shape of a block (`█`)
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Block,
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/// One point per cell in the shape of a bar (`▄`)
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Bar,
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/// Use the [Unicode Braille Patterns](https://en.wikipedia.org/wiki/Braille_Patterns) block to
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/// represent data points.
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///
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/// This is a 2x4 grid of dots, where each dot can be either on or off.
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///
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/// Note: Support for this marker is limited to terminals and fonts that support Unicode
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/// Braille Patterns. If your terminal does not support this, you will see unicode replacement
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/// characters (`<60>`) instead of Braille dots (`⠓`, `⣇`, `⣿`).
|
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Braille,
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/// Use the unicode block and half block characters (`█`, `▄`, and `▀`) to represent points in
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/// a grid that is double the resolution of the terminal. Because each terminal cell is
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/// generally about twice as tall as it is wide, this allows for a square grid of pixels.
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HalfBlock,
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}
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#[cfg(test)]
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mod tests {
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use strum::ParseError;
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use super::*;
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#[test]
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fn marker_tostring() {
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assert_eq!(Marker::Dot.to_string(), "Dot");
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assert_eq!(Marker::Block.to_string(), "Block");
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assert_eq!(Marker::Bar.to_string(), "Bar");
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assert_eq!(Marker::Braille.to_string(), "Braille");
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}
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#[test]
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fn marker_from_str() {
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assert_eq!("Dot".parse::<Marker>(), Ok(Marker::Dot));
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assert_eq!("Block".parse::<Marker>(), Ok(Marker::Block));
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assert_eq!("Bar".parse::<Marker>(), Ok(Marker::Bar));
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assert_eq!("Braille".parse::<Marker>(), Ok(Marker::Braille));
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assert_eq!("".parse::<Marker>(), Err(ParseError::VariantNotFound));
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}
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}
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46
ratatui-core/src/symbols/scrollbar.rs
Normal file
46
ratatui-core/src/symbols/scrollbar.rs
Normal file
@ -0,0 +1,46 @@
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use crate::symbols::{block, line};
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/// Scrollbar Set
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/// ```text
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/// <--▮------->
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/// ^ ^ ^ ^
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/// │ │ │ └ end
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/// │ │ └──── track
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/// │ └──────── thumb
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/// └─────────── begin
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/// ```
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#[derive(Debug, Default, Clone, Eq, PartialEq, Hash)]
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pub struct Set {
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pub track: &'static str,
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pub thumb: &'static str,
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pub begin: &'static str,
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pub end: &'static str,
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}
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pub const DOUBLE_VERTICAL: Set = Set {
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track: line::DOUBLE_VERTICAL,
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thumb: block::FULL,
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begin: "▲",
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end: "▼",
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};
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pub const DOUBLE_HORIZONTAL: Set = Set {
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track: line::DOUBLE_HORIZONTAL,
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thumb: block::FULL,
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begin: "◄",
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end: "►",
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};
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pub const VERTICAL: Set = Set {
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track: line::VERTICAL,
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thumb: block::FULL,
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begin: "↑",
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end: "↓",
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};
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pub const HORIZONTAL: Set = Set {
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track: line::HORIZONTAL,
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thumb: block::FULL,
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begin: "←",
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end: "→",
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};
|
5
ratatui-core/src/symbols/shade.rs
Normal file
5
ratatui-core/src/symbols/shade.rs
Normal file
@ -0,0 +1,5 @@
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pub const EMPTY: &str = " ";
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pub const LIGHT: &str = "░";
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pub const MEDIUM: &str = "▒";
|
||||
pub const DARK: &str = "▓";
|
||||
pub const FULL: &str = "█";
|
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Block a user