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feat: Add frame count ✨ (#766)
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@ -26,6 +26,9 @@ pub struct Frame<'a> {
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/// The buffer that is used to draw the current frame
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pub(crate) buffer: &'a mut Buffer,
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/// The frame count indicating the sequence number of this frame.
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pub(crate) count: usize,
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}
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/// `CompletedFrame` represents the state of the terminal after all changes performed in the last
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@ -37,6 +40,8 @@ pub struct CompletedFrame<'a> {
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pub buffer: &'a Buffer,
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/// The size of the last frame.
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pub area: Rect,
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/// The frame count indicating the sequence number of this frame.
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pub count: usize,
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}
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impl Frame<'_> {
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@ -119,4 +124,32 @@ impl Frame<'_> {
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pub fn buffer_mut(&mut self) -> &mut Buffer {
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self.buffer
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}
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/// Returns the current frame count.
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///
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/// This method provides access to the frame count, which is a sequence number indicating
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/// how many frames have been rendered up to (but not including) this one. It can be used
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/// for purposes such as animation, performance tracking, or debugging.
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///
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/// Each time a frame has been rendered, this count is incremented,
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/// providing a consistent way to reference the order and number of frames processed by the
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/// terminal. When count reaches its maximum value (usize::MAX), it wraps around to zero.
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///
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/// This count is particularly useful when dealing with dynamic content or animations where the
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/// state of the display changes over time. By tracking the frame count, developers can
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/// synchronize updates or changes to the content with the rendering process.
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///
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/// # Examples
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///
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/// ```rust
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/// # use ratatui::{backend::TestBackend, prelude::*, widgets::*};
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/// # let backend = TestBackend::new(5, 5);
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/// # let mut terminal = Terminal::new(backend).unwrap();
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/// # let mut frame = terminal.get_frame();
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/// let current_count = frame.count();
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/// println!("Current frame count: {}", current_count);
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/// ```
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pub fn count(&self) -> usize {
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self.count
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}
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}
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@ -71,6 +71,8 @@ where
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/// Last known position of the cursor. Used to find the new area when the viewport is inlined
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/// and the terminal resized.
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last_known_cursor_pos: (u16, u16),
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/// Number of frames rendered up until current time.
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frame_count: usize,
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}
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/// Options to pass to [`Terminal::with_options`]
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@ -149,15 +151,18 @@ where
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viewport_area,
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last_known_size: size,
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last_known_cursor_pos: cursor_pos,
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frame_count: 0,
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})
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}
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/// Get a Frame object which provides a consistent view into the terminal state for rendering.
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pub fn get_frame(&mut self) -> Frame {
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let count = self.frame_count;
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Frame {
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cursor_position: None,
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viewport_area: self.viewport_area,
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buffer: self.current_buffer_mut(),
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count,
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}
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}
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@ -279,10 +284,16 @@ where
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// Flush
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self.backend.flush()?;
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Ok(CompletedFrame {
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let completed_frame = CompletedFrame {
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buffer: &self.buffers[1 - self.current],
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area: self.last_known_size,
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})
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count: self.frame_count,
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};
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// increment frame count before returning from draw
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self.frame_count = self.frame_count.wrapping_add(1);
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Ok(completed_frame)
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}
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/// Hides the cursor.
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@ -50,6 +50,31 @@ fn terminal_draw_returns_the_completed_frame() -> Result<(), Box<dyn Error>> {
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Ok(())
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}
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#[test]
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fn terminal_draw_increments_frame_count() -> Result<(), Box<dyn Error>> {
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let backend = TestBackend::new(10, 10);
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let mut terminal = Terminal::new(backend)?;
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let frame = terminal.draw(|f| {
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assert_eq!(f.count(), 0);
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let paragraph = Paragraph::new("Test");
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f.render_widget(paragraph, f.size());
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})?;
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assert_eq!(frame.count, 0);
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let frame = terminal.draw(|f| {
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assert_eq!(f.count(), 1);
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let paragraph = Paragraph::new("test");
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f.render_widget(paragraph, f.size());
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})?;
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assert_eq!(frame.count, 1);
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let frame = terminal.draw(|f| {
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assert_eq!(f.count(), 2);
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let paragraph = Paragraph::new("test");
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f.render_widget(paragraph, f.size());
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})?;
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assert_eq!(frame.count, 2);
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Ok(())
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}
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#[test]
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fn terminal_insert_before_moves_viewport() -> Result<(), Box<dyn Error>> {
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// When we have a terminal with 5 lines, and a single line viewport, if we insert a
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