mirror of
https://github.com/ratatui/ratatui.git
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feat(demo2): add destroy mode to celebrate commit 1000! (#809)
```shell
cargo run --example demo2 --features="crossterm widget-calendar"
```
Press `d` to activate destroy mode and Enjoy!

Vendors a copy of tui-big-text to allow us to use it in the demo.
This commit is contained in:
parent
151db6ac7d
commit
dfd6db988f
@ -50,10 +50,13 @@ cargo-husky = { version = "1.5.0", default-features = false, features = [
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] }
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color-eyre = "0.6.2"
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criterion = { version = "0.5.1", features = ["html_reports"] }
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derive_builder = "0.12.0"
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fakeit = "1.1"
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font8x8 = "0.3.1"
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palette = "0.7.3"
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pretty_assertions = "1.4.0"
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rand = "0.8.5"
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rand_chacha = "0.3.1"
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rstest = "0.18.2"
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serde_json = "1.0.109"
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@ -21,7 +21,7 @@
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<!-- cargo-rdme start -->
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<div align="center">
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@ -30,9 +30,8 @@ Badge]](./LICENSE)<br>
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[![Codecov Badge]][Codecov] [![Deps.rs Badge]][Deps.rs] [![Discord Badge]][Discord Server]
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[![Matrix Badge]][Matrix]<br>
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[Ratatui Website] · [API Docs] · [Examples]<br>
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[Contributing] · [Changelog] · [Breaking Changes]<br>
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[Report a bug] · [Request a Feature] · [Create a Pull Request]
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[Ratatui Website] · [API Docs] · [Examples] · [Changelog] · [Breaking Changes]<br>
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[Contributing] · [Report a bug] · [Request a Feature] · [Create a Pull Request]
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</div>
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18
examples/demo2-destroy.tape
Normal file
18
examples/demo2-destroy.tape
Normal file
@ -0,0 +1,18 @@
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# This is a vhs script. See https://github.com/charmbracelet/vhs for more info.
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# To run this script, install vhs and run `vhs ./examples/demo.tape`
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# NOTE: Requires VHS 0.6.1 or later for Screenshot support
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Output "target/demo2-destroy.gif"
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Set Theme "Aardvark Blue"
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# The reason for this strange size is that the social preview image for this
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# demo is 1280x64 with 80 pixels of padding on each side. We want a version
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# without the padding for README.md, etc.
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Set Width 1120
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Set Height 480
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Set Padding 0
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Hide
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Type "cargo run --example demo2 --features crossterm,widget-calendar"
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Enter
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Sleep 2s
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Show
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Type "d"
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Sleep 30s
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@ -2,15 +2,29 @@ use std::time::Duration;
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use anyhow::{Context, Result};
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use crossterm::event::{Event, KeyCode, KeyEvent, KeyEventKind, KeyModifiers};
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use ratatui::prelude::Rect;
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use rand::Rng;
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use rand_chacha::rand_core::SeedableRng;
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use ratatui::{buffer::Cell, layout::Flex, prelude::*, widgets::Widget};
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use unicode_width::UnicodeWidthStr;
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use crate::{Root, Term};
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use crate::{
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big_text::{BigTextBuilder, PixelSize},
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Root, Term,
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};
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#[derive(Debug)]
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pub struct App {
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term: Term,
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should_quit: bool,
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context: AppContext,
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mode: Mode,
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}
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#[derive(Debug, Default, Clone, Copy, PartialEq, Eq)]
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enum Mode {
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#[default]
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Normal,
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Destroy,
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Quit,
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}
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#[derive(Debug, Default, Clone, Copy)]
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@ -23,15 +37,15 @@ impl App {
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fn new() -> Result<Self> {
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Ok(Self {
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term: Term::start()?,
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should_quit: false,
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context: AppContext::default(),
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mode: Mode::Normal,
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})
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}
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pub fn run() -> Result<()> {
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install_panic_hook();
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let mut app = Self::new()?;
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while !app.should_quit {
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while !app.should_quit() {
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app.draw()?;
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app.handle_events()?;
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}
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@ -41,13 +55,20 @@ impl App {
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fn draw(&mut self) -> Result<()> {
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self.term
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.draw(|frame| frame.render_widget(Root::new(&self.context), frame.size()))
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.draw(|frame| {
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frame.render_widget(Root::new(&self.context), frame.size());
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if self.mode == Mode::Destroy {
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destroy(frame);
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}
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})
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.context("terminal.draw")?;
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Ok(())
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}
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fn handle_events(&mut self) -> Result<()> {
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match Term::next_event(Duration::from_millis(16))? {
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// https://superuser.com/questions/1449366/do-60-fps-gifs-actually-exist-or-is-the-maximum-50-fps
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const GIF_FRAME_RATE: f64 = 50.0;
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match Term::next_event(Duration::from_secs_f64(1.0 / GIF_FRAME_RATE))? {
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Some(Event::Key(key)) => self.handle_key_event(key),
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Some(Event::Resize(width, height)) => {
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Ok(self.term.resize(Rect::new(0, 0, width, height))?)
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@ -65,7 +86,7 @@ impl App {
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const TAB_COUNT: usize = 5;
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match key.code {
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KeyCode::Char('q') | KeyCode::Esc => {
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self.should_quit = true;
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self.mode = Mode::Quit;
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}
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KeyCode::Tab | KeyCode::BackTab if key.modifiers.contains(KeyModifiers::SHIFT) => {
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let tab_index = context.tab_index + TAB_COUNT; // to wrap around properly
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@ -82,10 +103,142 @@ impl App {
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KeyCode::Down | KeyCode::Char('j') => {
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context.row_index = context.row_index.saturating_add(1);
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}
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KeyCode::Char('d') => {
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self.mode = Mode::Destroy;
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}
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_ => {}
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};
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Ok(())
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}
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fn should_quit(&self) -> bool {
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self.mode == Mode::Quit
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}
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}
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/// delay the start of the animation so it doesn't start immediately
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const DELAY: usize = 240;
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/// higher means more pixels per frame are modified in the animation
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const DRIP_SPEED: usize = 50;
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/// delay the start of the text animation so it doesn't start immediately after the initial delay
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const TEXT_DELAY: usize = 240;
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/// Destroy mode activated by pressing `d`
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fn destroy(frame: &mut Frame<'_>) {
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let frame_count = frame.count().saturating_sub(DELAY);
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if frame_count == 0 {
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return;
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}
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let area = frame.size();
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let buf = frame.buffer_mut();
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drip(frame_count, area, buf);
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text(frame_count, area, buf);
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}
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/// Move a bunch of random pixels down one row.
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///
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/// Each pick some random pixels and move them each down one row. This is a very inefficient way to
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/// do this, but it works well enough for this demo.
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fn drip(frame_count: usize, area: Rect, buf: &mut Buffer) {
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// a seeded rng as we have to move the same random pixels each frame
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let mut rng = rand_chacha::ChaCha8Rng::seed_from_u64(10);
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let ramp_frames = 450;
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let fractional_speed = frame_count as f64 / ramp_frames as f64;
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let variable_speed = DRIP_SPEED as f64 * fractional_speed * fractional_speed * fractional_speed;
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let pixel_count = (frame_count as f64 * variable_speed).floor() as usize;
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for _ in 0..pixel_count {
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let src_x = rng.gen_range(0..area.width);
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let src_y = rng.gen_range(1..area.height - 2);
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let src = buf.get_mut(src_x, src_y).clone();
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// 1% of the time, move a blank or pixel (10:1) to the top line of the screen
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if rng.gen_ratio(1, 100) {
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let dest_x = rng
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.gen_range(src_x.saturating_sub(5)..src_x.saturating_add(5))
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.clamp(area.left(), area.right() - 1);
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let dest_y = area.top() + 1;
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let dest = buf.get_mut(dest_x, dest_y);
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// copy the cell to the new location about 1/10 of the time blank out the cell the rest
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// of the time. This has the effect of gradually removing the pixels from the screen.
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if rng.gen_ratio(1, 10) {
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*dest = src;
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} else {
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*dest = Cell::default();
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}
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} else {
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// move the pixel down one row
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let dest_x = src_x;
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let dest_y = src_y.saturating_add(1).min(area.bottom() - 2);
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// copy the cell to the new location
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let dest = buf.get_mut(dest_x, dest_y);
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*dest = src;
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}
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}
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}
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/// draw some text fading in and out from black to red and back
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fn text(frame_count: usize, area: Rect, buf: &mut Buffer) {
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let sub_frame = frame_count.saturating_sub(TEXT_DELAY);
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if sub_frame == 0 {
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return;
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}
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let line = "RATATUI";
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let big_text = BigTextBuilder::default()
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.lines([line.into()])
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.pixel_size(PixelSize::Full)
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.style(Style::new().fg(Color::Rgb(255, 0, 0)))
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.build()
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.unwrap();
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// the font size is 8x8 for each character and we have 1 line
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let area = centered_rect(area, line.width() as u16 * 8, 8);
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let mask_buf = &mut Buffer::empty(area);
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big_text.render(area, mask_buf);
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let percentage = (sub_frame as f64 / 480.0).clamp(0.0, 1.0);
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for row in area.rows() {
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for col in row.columns() {
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let cell = buf.get_mut(col.x, col.y);
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let mask_cell = mask_buf.get(col.x, col.y);
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cell.set_symbol(mask_cell.symbol());
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// blend the mask cell color with the cell color
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let cell_color = cell.style().bg.unwrap_or(Color::Rgb(0, 0, 0));
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let mask_color = mask_cell.style().fg.unwrap_or(Color::Rgb(255, 0, 0));
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let color = blend(mask_color, cell_color, percentage);
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cell.set_style(Style::new().fg(color));
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}
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}
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}
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fn blend(mask_color: Color, cell_color: Color, percentage: f64) -> Color {
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let Color::Rgb(mask_red, mask_green, mask_blue) = mask_color else {
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return mask_color;
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};
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let Color::Rgb(cell_red, cell_green, cell_blue) = cell_color else {
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return mask_color;
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};
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let red = mask_red as f64 * percentage + cell_red as f64 * (1.0 - percentage);
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let green = mask_green as f64 * percentage + cell_green as f64 * (1.0 - percentage);
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let blue = mask_blue as f64 * percentage + cell_blue as f64 * (1.0 - percentage);
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Color::Rgb(red as u8, green as u8, blue as u8)
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}
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/// a centered rect of the given size
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fn centered_rect(area: Rect, width: u16, height: u16) -> Rect {
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let horizontal = Layout::horizontal([width]).flex(Flex::Center);
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let vertical = Layout::vertical([height]).flex(Flex::Center);
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let [area] = area.split(&vertical);
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let [area] = area.split(&horizontal);
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area
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}
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pub fn install_panic_hook() {
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815
examples/demo2/big_text.rs
Normal file
815
examples/demo2/big_text.rs
Normal file
@ -0,0 +1,815 @@
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//! [tui-big-text] is a rust crate that renders large pixel text as a [Ratatui] widget using the
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//! glyphs from the [font8x8] crate.
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//!
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//! 
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//!
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//! # Installation
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//!
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//! ```shell
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//! cargo add ratatui tui-big-text
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//! ```
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//!
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//! # Usage
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//!
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//! Create a [`BigText`] widget using `BigTextBuilder` and pass it to [`Frame::render_widget`] to
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//! render be rendered. The builder allows you to customize the [`Style`] of the widget and the
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//! [`PixelSize`] of the glyphs. The [`PixelSize`] can be used to control how many character cells
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//! are used to represent a single pixel of the 8x8 font.
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//!
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//! # Example
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//!
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//! ```rust
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//! use anyhow::Result;
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//! use ratatui::prelude::*;
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//! use tui_big_text::{BigTextBuilder, PixelSize};
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//!
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//! fn render(frame: &mut Frame) -> Result<()> {
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//! let big_text = BigTextBuilder::default()
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//! .pixel_size(PixelSize::Full)
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//! .style(Style::new().blue())
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//! .lines(vec![
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//! "Hello".red().into(),
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//! "World".white().into(),
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//! "~~~~~".into(),
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//! ])
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//! .build()?;
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//! frame.render_widget(big_text, frame.size());
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//! Ok(())
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//! }
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//! ```
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//!
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//! [tui-big-text]: https://crates.io/crates/tui-big-text
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//! [Ratatui]: https://crates.io/crates/ratatui
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//! [font8x8]: https://crates.io/crates/font8x8
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//! [`BigText`]: crate::BigText
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//! [`PixelSize`]: crate::PixelSize
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//! [`Frame::render_widget`]: ratatui::Frame::render_widget
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//! [`Style`]: ratatui::style::Style
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use std::cmp::min;
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use derive_builder::Builder;
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use font8x8::UnicodeFonts;
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use ratatui::{prelude::*, text::StyledGrapheme, widgets::Widget};
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#[allow(unused)]
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#[derive(Debug, Clone, Copy, Eq, PartialEq, Hash, Default)]
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pub enum PixelSize {
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#[default]
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/// A pixel from the 8x8 font is represented by a full character cell in the terminal.
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Full,
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/// A pixel from the 8x8 font is represented by a half (upper/lower) character cell in the
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/// terminal.
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HalfHeight,
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/// A pixel from the 8x8 font is represented by a half (left/right) character cell in the
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/// terminal.
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HalfWidth,
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/// A pixel from the 8x8 font is represented by a quadrant of a character cell in the terminal.
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Quadrant,
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}
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/// Displays one or more lines of text using 8x8 pixel characters.
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///
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/// The text is rendered using the [font8x8](https://crates.io/crates/font8x8) crate.
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///
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/// Using the `pixel_size` method, you can also chose, how 'big' a pixel should be.
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/// Currently a pixel of the 8x8 font can be represented by one full or half
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/// (horizontal/vertical/both) character cell of the terminal.
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///
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/// # Examples
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///
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/// ```rust
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/// use ratatui::prelude::*;
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/// use tui_big_text::{BigTextBuilder, PixelSize};
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///
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/// BigText::builder()
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/// .pixel_size(PixelSize::Full)
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/// .style(Style::new().white())
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/// .lines(vec![
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/// "Hello".red().into(),
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/// "World".blue().into(),
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/// "=====".into(),
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/// ])
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/// .build();
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/// ```
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///
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/// Renders:
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///
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/// ```plain
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/// ██ ██ ███ ███
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||||
/// ██ ██ ██ ██
|
||||
/// ██ ██ ████ ██ ██ ████
|
||||
/// ██████ ██ ██ ██ ██ ██ ██
|
||||
/// ██ ██ ██████ ██ ██ ██ ██
|
||||
/// ██ ██ ██ ██ ██ ██ ██
|
||||
/// ██ ██ ████ ████ ████ ████
|
||||
///
|
||||
/// ██ ██ ███ ███
|
||||
/// ██ ██ ██ ██
|
||||
/// ██ ██ ████ ██ ███ ██ ██
|
||||
/// ██ █ ██ ██ ██ ███ ██ ██ █████
|
||||
/// ███████ ██ ██ ██ ██ ██ ██ ██
|
||||
/// ███ ███ ██ ██ ██ ██ ██ ██
|
||||
/// ██ ██ ████ ████ ████ ███ ██
|
||||
///
|
||||
/// ███ ██ ███ ██ ███ ██ ███ ██ ███ ██
|
||||
/// ██ ███ ██ ███ ██ ███ ██ ███ ██ ███
|
||||
/// ```
|
||||
#[derive(Debug, Builder, Clone, PartialEq, Eq, Hash)]
|
||||
pub struct BigText<'a> {
|
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/// The text to display
|
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#[builder(setter(into))]
|
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lines: Vec<Line<'a>>,
|
||||
|
||||
/// The style of the widget
|
||||
///
|
||||
/// Defaults to `Style::default()`
|
||||
#[builder(default)]
|
||||
style: Style,
|
||||
|
||||
/// The size of single glyphs
|
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///
|
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/// Defaults to `BigTextSize::default()` (=> BigTextSize::Full)
|
||||
#[builder(default)]
|
||||
pixel_size: PixelSize,
|
||||
}
|
||||
|
||||
impl Widget for BigText<'_> {
|
||||
fn render(self, area: Rect, buf: &mut Buffer) {
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let layout = layout(area, &self.pixel_size);
|
||||
for (line, line_layout) in self.lines.iter().zip(layout) {
|
||||
for (g, cell) in line.styled_graphemes(self.style).zip(line_layout) {
|
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render_symbol(g, cell, buf, &self.pixel_size);
|
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}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns how many cells are needed to display a full 8x8 glyphe using the given font size
|
||||
fn cells_per_glyph(size: &PixelSize) -> (u16, u16) {
|
||||
match size {
|
||||
PixelSize::Full => (8, 8),
|
||||
PixelSize::HalfHeight => (8, 4),
|
||||
PixelSize::HalfWidth => (4, 8),
|
||||
PixelSize::Quadrant => (4, 4),
|
||||
}
|
||||
}
|
||||
|
||||
/// Chunk the area into as many x*y cells as possible returned as a 2D iterator of `Rect`s
|
||||
/// representing the rows of cells.
|
||||
/// The size of each cell depends on given font size
|
||||
fn layout(
|
||||
area: Rect,
|
||||
pixel_size: &PixelSize,
|
||||
) -> impl IntoIterator<Item = impl IntoIterator<Item = Rect>> {
|
||||
let (width, height) = cells_per_glyph(pixel_size);
|
||||
(area.top()..area.bottom())
|
||||
.step_by(height as usize)
|
||||
.map(move |y| {
|
||||
(area.left()..area.right())
|
||||
.step_by(width as usize)
|
||||
.map(move |x| {
|
||||
let width = min(area.right() - x, width);
|
||||
let height = min(area.bottom() - y, height);
|
||||
Rect::new(x, y, width, height)
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
/// Render a single grapheme into a cell by looking up the corresponding 8x8 bitmap in the
|
||||
/// `BITMAPS` array and setting the corresponding cells in the buffer.
|
||||
fn render_symbol(grapheme: StyledGrapheme, area: Rect, buf: &mut Buffer, pixel_size: &PixelSize) {
|
||||
buf.set_style(area, grapheme.style);
|
||||
let c = grapheme.symbol.chars().next().unwrap(); // TODO: handle multi-char graphemes
|
||||
if let Some(glyph) = font8x8::BASIC_FONTS.get(c) {
|
||||
render_glyph(glyph, area, buf, pixel_size);
|
||||
}
|
||||
}
|
||||
|
||||
/// Get the correct unicode symbol for two vertical "pixels"
|
||||
fn get_symbol_half_height(top: u8, bottom: u8) -> char {
|
||||
match top {
|
||||
0 => match bottom {
|
||||
0 => ' ',
|
||||
_ => '▄',
|
||||
},
|
||||
_ => match bottom {
|
||||
0 => '▀',
|
||||
_ => '█',
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
/// Get the correct unicode symbol for two horizontal "pixels"
|
||||
fn get_symbol_half_width(left: u8, right: u8) -> char {
|
||||
match left {
|
||||
0 => match right {
|
||||
0 => ' ',
|
||||
_ => '▐',
|
||||
},
|
||||
_ => match right {
|
||||
0 => '▌',
|
||||
_ => '█',
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
/// Get the correct unicode symbol for 2x2 "pixels"
|
||||
fn get_symbol_half_size(top_left: u8, top_right: u8, bottom_left: u8, bottom_right: u8) -> char {
|
||||
let top_left = if top_left > 0 { 1 } else { 0 };
|
||||
let top_right = if top_right > 0 { 1 } else { 0 };
|
||||
let bottom_left = if bottom_left > 0 { 1 } else { 0 };
|
||||
let bottom_right = if bottom_right > 0 { 1 } else { 0 };
|
||||
|
||||
const QUADRANT_SYMBOLS: [char; 16] = [
|
||||
' ', '▘', '▝', '▀', '▖', '▌', '▞', '▛', '▗', '▚', '▐', '▜', '▄', '▙', '▟', '█',
|
||||
];
|
||||
QUADRANT_SYMBOLS[top_left + (top_right << 1) + (bottom_left << 2) + (bottom_right << 3)]
|
||||
}
|
||||
|
||||
/// Render a single 8x8 glyph into a cell by setting the corresponding cells in the buffer.
|
||||
fn render_glyph(glyph: [u8; 8], area: Rect, buf: &mut Buffer, pixel_size: &PixelSize) {
|
||||
let (width, height) = cells_per_glyph(pixel_size);
|
||||
|
||||
let glyph_vertical_index = (0..glyph.len()).step_by(8 / height as usize);
|
||||
let glyph_horizontal_bit_selector = (0..8).step_by(8 / width as usize);
|
||||
|
||||
for (row, y) in glyph_vertical_index.zip(area.top()..area.bottom()) {
|
||||
for (col, x) in glyph_horizontal_bit_selector
|
||||
.clone()
|
||||
.zip(area.left()..area.right())
|
||||
{
|
||||
let cell = buf.get_mut(x, y);
|
||||
let symbol_character = match pixel_size {
|
||||
PixelSize::Full => match glyph[row] & (1 << col) {
|
||||
0 => ' ',
|
||||
_ => '█',
|
||||
},
|
||||
PixelSize::HalfHeight => {
|
||||
let top = glyph[row] & (1 << col);
|
||||
let bottom = glyph[row + 1] & (1 << col);
|
||||
get_symbol_half_height(top, bottom)
|
||||
}
|
||||
PixelSize::HalfWidth => {
|
||||
let left = glyph[row] & (1 << col);
|
||||
let right = glyph[row] & (1 << (col + 1));
|
||||
get_symbol_half_width(left, right)
|
||||
}
|
||||
PixelSize::Quadrant => {
|
||||
let top_left = glyph[row] & (1 << col);
|
||||
let top_right = glyph[row] & (1 << (col + 1));
|
||||
let bottom_left = glyph[row + 1] & (1 << col);
|
||||
let bottom_right = glyph[row + 1] & (1 << (col + 1));
|
||||
get_symbol_half_size(top_left, top_right, bottom_left, bottom_right)
|
||||
}
|
||||
};
|
||||
cell.set_char(symbol_character);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use ratatui::assert_buffer_eq;
|
||||
|
||||
use super::*;
|
||||
|
||||
type Result<T> = std::result::Result<T, Box<dyn std::error::Error>>;
|
||||
|
||||
#[test]
|
||||
fn build() -> Result<()> {
|
||||
let lines = vec![Line::from(vec!["Hello".red(), "World".blue()])];
|
||||
let style = Style::new().green();
|
||||
let pixel_size = PixelSize::default();
|
||||
assert_eq!(
|
||||
BigTextBuilder::default()
|
||||
.lines(lines.clone())
|
||||
.style(style)
|
||||
.build()?,
|
||||
BigText {
|
||||
lines,
|
||||
style,
|
||||
pixel_size
|
||||
}
|
||||
);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn render_single_line() -> Result<()> {
|
||||
let big_text = BigTextBuilder::default()
|
||||
.lines(vec![Line::from("SingleLine")])
|
||||
.build()?;
|
||||
let mut buf = Buffer::empty(Rect::new(0, 0, 80, 8));
|
||||
big_text.render(buf.area, &mut buf);
|
||||
let expected = Buffer::with_lines(vec![
|
||||
" ████ ██ ███ ████ ██ ",
|
||||
"██ ██ ██ ██ ",
|
||||
"███ ███ █████ ███ ██ ██ ████ ██ ███ █████ ████ ",
|
||||
" ███ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ",
|
||||
" ███ ██ ██ ██ ██ ██ ██ ██████ ██ █ ██ ██ ██ ██████ ",
|
||||
"██ ██ ██ ██ ██ █████ ██ ██ ██ ██ ██ ██ ██ ██ ",
|
||||
" ████ ████ ██ ██ ██ ████ ████ ███████ ████ ██ ██ ████ ",
|
||||
" █████ ",
|
||||
]);
|
||||
assert_buffer_eq!(buf, expected);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn render_truncated() -> Result<()> {
|
||||
let big_text = BigTextBuilder::default()
|
||||
.lines(vec![Line::from("Truncated")])
|
||||
.build()?;
|
||||
let mut buf = Buffer::empty(Rect::new(0, 0, 70, 6));
|
||||
big_text.render(buf.area, &mut buf);
|
||||
let expected = Buffer::with_lines(vec![
|
||||
"██████ █ ███",
|
||||
"█ ██ █ ██ ██",
|
||||
" ██ ██ ███ ██ ██ █████ ████ ████ █████ ████ ██",
|
||||
" ██ ███ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ █████",
|
||||
" ██ ██ ██ ██ ██ ██ ██ ██ █████ ██ ██████ ██ ██",
|
||||
" ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ █ ██ ██ ██",
|
||||
]);
|
||||
assert_buffer_eq!(buf, expected);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn render_multiple_lines() -> Result<()> {
|
||||
let big_text = BigTextBuilder::default()
|
||||
.lines(vec![Line::from("Multi"), Line::from("Lines")])
|
||||
.build()?;
|
||||
let mut buf = Buffer::empty(Rect::new(0, 0, 40, 16));
|
||||
big_text.render(buf.area, &mut buf);
|
||||
let expected = Buffer::with_lines(vec![
|
||||
"██ ██ ███ █ ██ ",
|
||||
"███ ███ ██ ██ ",
|
||||
"███████ ██ ██ ██ █████ ███ ",
|
||||
"███████ ██ ██ ██ ██ ██ ",
|
||||
"██ █ ██ ██ ██ ██ ██ ██ ",
|
||||
"██ ██ ██ ██ ██ ██ █ ██ ",
|
||||
"██ ██ ███ ██ ████ ██ ████ ",
|
||||
" ",
|
||||
"████ ██ ",
|
||||
" ██ ",
|
||||
" ██ ███ █████ ████ █████ ",
|
||||
" ██ ██ ██ ██ ██ ██ ██ ",
|
||||
" ██ █ ██ ██ ██ ██████ ████ ",
|
||||
" ██ ██ ██ ██ ██ ██ ██ ",
|
||||
"███████ ████ ██ ██ ████ █████ ",
|
||||
" ",
|
||||
]);
|
||||
assert_buffer_eq!(buf, expected);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn render_widget_style() -> Result<()> {
|
||||
let big_text = BigTextBuilder::default()
|
||||
.lines(vec![Line::from("Styled")])
|
||||
.style(Style::new().bold())
|
||||
.build()?;
|
||||
let mut buf = Buffer::empty(Rect::new(0, 0, 48, 8));
|
||||
big_text.render(buf.area, &mut buf);
|
||||
let mut expected = Buffer::with_lines(vec![
|
||||
" ████ █ ███ ███ ",
|
||||
"██ ██ ██ ██ ██ ",
|
||||
"███ █████ ██ ██ ██ ████ ██ ",
|
||||
" ███ ██ ██ ██ ██ ██ ██ █████ ",
|
||||
" ███ ██ ██ ██ ██ ██████ ██ ██ ",
|
||||
"██ ██ ██ █ █████ ██ ██ ██ ██ ",
|
||||
" ████ ██ ██ ████ ████ ███ ██ ",
|
||||
" █████ ",
|
||||
]);
|
||||
expected.set_style(Rect::new(0, 0, 48, 8), Style::new().bold());
|
||||
assert_buffer_eq!(buf, expected);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn render_line_style() -> Result<()> {
|
||||
let big_text = BigTextBuilder::default()
|
||||
.lines(vec![
|
||||
Line::from("Red".red()),
|
||||
Line::from("Green".green()),
|
||||
Line::from("Blue".blue()),
|
||||
])
|
||||
.build()?;
|
||||
let mut buf = Buffer::empty(Rect::new(0, 0, 40, 24));
|
||||
big_text.render(buf.area, &mut buf);
|
||||
let mut expected = Buffer::with_lines(vec![
|
||||
"██████ ███ ",
|
||||
" ██ ██ ██ ",
|
||||
" ██ ██ ████ ██ ",
|
||||
" █████ ██ ██ █████ ",
|
||||
" ██ ██ ██████ ██ ██ ",
|
||||
" ██ ██ ██ ██ ██ ",
|
||||
"███ ██ ████ ███ ██ ",
|
||||
" ",
|
||||
" ████ ",
|
||||
" ██ ██ ",
|
||||
"██ ██ ███ ████ ████ █████ ",
|
||||
"██ ███ ██ ██ ██ ██ ██ ██ ██ ",
|
||||
"██ ███ ██ ██ ██████ ██████ ██ ██ ",
|
||||
" ██ ██ ██ ██ ██ ██ ██ ",
|
||||
" █████ ████ ████ ████ ██ ██ ",
|
||||
" ",
|
||||
"██████ ███ ",
|
||||
" ██ ██ ██ ",
|
||||
" ██ ██ ██ ██ ██ ████ ",
|
||||
" █████ ██ ██ ██ ██ ██ ",
|
||||
" ██ ██ ██ ██ ██ ██████ ",
|
||||
" ██ ██ ██ ██ ██ ██ ",
|
||||
"██████ ████ ███ ██ ████ ",
|
||||
" ",
|
||||
]);
|
||||
expected.set_style(Rect::new(0, 0, 24, 8), Style::new().red());
|
||||
expected.set_style(Rect::new(0, 8, 40, 8), Style::new().green());
|
||||
expected.set_style(Rect::new(0, 16, 32, 8), Style::new().blue());
|
||||
assert_buffer_eq!(buf, expected);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn render_half_height_single_line() -> Result<()> {
|
||||
let big_text = BigTextBuilder::default()
|
||||
.pixel_size(PixelSize::HalfHeight)
|
||||
.lines(vec![Line::from("SingleLine")])
|
||||
.build()?;
|
||||
let mut buf = Buffer::empty(Rect::new(0, 0, 80, 4));
|
||||
big_text.render(buf.area, &mut buf);
|
||||
let expected = Buffer::with_lines(vec![
|
||||
"▄█▀▀█▄ ▀▀ ▀██ ▀██▀ ▀▀ ",
|
||||
"▀██▄ ▀██ ██▀▀█▄ ▄█▀▀▄█▀ ██ ▄█▀▀█▄ ██ ▀██ ██▀▀█▄ ▄█▀▀█▄ ",
|
||||
"▄▄ ▀██ ██ ██ ██ ▀█▄▄██ ██ ██▀▀▀▀ ██ ▄█ ██ ██ ██ ██▀▀▀▀ ",
|
||||
" ▀▀▀▀ ▀▀▀▀ ▀▀ ▀▀ ▄▄▄▄█▀ ▀▀▀▀ ▀▀▀▀ ▀▀▀▀▀▀▀ ▀▀▀▀ ▀▀ ▀▀ ▀▀▀▀ ",
|
||||
]);
|
||||
assert_buffer_eq!(buf, expected);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn render_half_height_truncated() -> Result<()> {
|
||||
let big_text = BigTextBuilder::default()
|
||||
.pixel_size(PixelSize::HalfHeight)
|
||||
.lines(vec![Line::from("Truncated")])
|
||||
.build()?;
|
||||
let mut buf = Buffer::empty(Rect::new(0, 0, 70, 3));
|
||||
big_text.render(buf.area, &mut buf);
|
||||
let expected = Buffer::with_lines(vec![
|
||||
"█▀██▀█ ▄█ ▀██",
|
||||
" ██ ▀█▄█▀█▄ ██ ██ ██▀▀█▄ ▄█▀▀█▄ ▀▀▀█▄ ▀██▀▀ ▄█▀▀█▄ ▄▄▄██",
|
||||
" ██ ██ ▀▀ ██ ██ ██ ██ ██ ▄▄ ▄█▀▀██ ██ ▄ ██▀▀▀▀ ██ ██",
|
||||
]);
|
||||
assert_buffer_eq!(buf, expected);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn render_half_height_multiple_lines() -> Result<()> {
|
||||
let big_text = BigTextBuilder::default()
|
||||
.pixel_size(PixelSize::HalfHeight)
|
||||
.lines(vec![Line::from("Multi"), Line::from("Lines")])
|
||||
.build()?;
|
||||
let mut buf = Buffer::empty(Rect::new(0, 0, 40, 8));
|
||||
big_text.render(buf.area, &mut buf);
|
||||
let expected = Buffer::with_lines(vec![
|
||||
"██▄ ▄██ ▀██ ▄█ ▀▀ ",
|
||||
"███████ ██ ██ ██ ▀██▀▀ ▀██ ",
|
||||
"██ ▀ ██ ██ ██ ██ ██ ▄ ██ ",
|
||||
"▀▀ ▀▀ ▀▀▀ ▀▀ ▀▀▀▀ ▀▀ ▀▀▀▀ ",
|
||||
"▀██▀ ▀▀ ",
|
||||
" ██ ▀██ ██▀▀█▄ ▄█▀▀█▄ ▄█▀▀▀▀ ",
|
||||
" ██ ▄█ ██ ██ ██ ██▀▀▀▀ ▀▀▀█▄ ",
|
||||
"▀▀▀▀▀▀▀ ▀▀▀▀ ▀▀ ▀▀ ▀▀▀▀ ▀▀▀▀▀ ",
|
||||
]);
|
||||
assert_buffer_eq!(buf, expected);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn render_half_height_widget_style() -> Result<()> {
|
||||
let big_text = BigTextBuilder::default()
|
||||
.pixel_size(PixelSize::HalfHeight)
|
||||
.lines(vec![Line::from("Styled")])
|
||||
.style(Style::new().bold())
|
||||
.build()?;
|
||||
let mut buf = Buffer::empty(Rect::new(0, 0, 48, 4));
|
||||
big_text.render(buf.area, &mut buf);
|
||||
let mut expected = Buffer::with_lines(vec![
|
||||
"▄█▀▀█▄ ▄█ ▀██ ▀██ ",
|
||||
"▀██▄ ▀██▀▀ ██ ██ ██ ▄█▀▀█▄ ▄▄▄██ ",
|
||||
"▄▄ ▀██ ██ ▄ ▀█▄▄██ ██ ██▀▀▀▀ ██ ██ ",
|
||||
" ▀▀▀▀ ▀▀ ▄▄▄▄█▀ ▀▀▀▀ ▀▀▀▀ ▀▀▀ ▀▀ ",
|
||||
]);
|
||||
expected.set_style(Rect::new(0, 0, 48, 4), Style::new().bold());
|
||||
assert_buffer_eq!(buf, expected);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn render_half_height_line_style() -> Result<()> {
|
||||
let big_text = BigTextBuilder::default()
|
||||
.pixel_size(PixelSize::HalfHeight)
|
||||
.lines(vec![
|
||||
Line::from("Red".red()),
|
||||
Line::from("Green".green()),
|
||||
Line::from("Blue".blue()),
|
||||
])
|
||||
.build()?;
|
||||
let mut buf = Buffer::empty(Rect::new(0, 0, 40, 12));
|
||||
big_text.render(buf.area, &mut buf);
|
||||
let mut expected = Buffer::with_lines(vec![
|
||||
"▀██▀▀█▄ ▀██ ",
|
||||
" ██▄▄█▀ ▄█▀▀█▄ ▄▄▄██ ",
|
||||
" ██ ▀█▄ ██▀▀▀▀ ██ ██ ",
|
||||
"▀▀▀ ▀▀ ▀▀▀▀ ▀▀▀ ▀▀ ",
|
||||
" ▄█▀▀█▄ ",
|
||||
"██ ▀█▄█▀█▄ ▄█▀▀█▄ ▄█▀▀█▄ ██▀▀█▄ ",
|
||||
"▀█▄ ▀██ ██ ▀▀ ██▀▀▀▀ ██▀▀▀▀ ██ ██ ",
|
||||
" ▀▀▀▀▀ ▀▀▀▀ ▀▀▀▀ ▀▀▀▀ ▀▀ ▀▀ ",
|
||||
"▀██▀▀█▄ ▀██ ",
|
||||
" ██▄▄█▀ ██ ██ ██ ▄█▀▀█▄ ",
|
||||
" ██ ██ ██ ██ ██ ██▀▀▀▀ ",
|
||||
"▀▀▀▀▀▀ ▀▀▀▀ ▀▀▀ ▀▀ ▀▀▀▀ ",
|
||||
]);
|
||||
expected.set_style(Rect::new(0, 0, 24, 4), Style::new().red());
|
||||
expected.set_style(Rect::new(0, 4, 40, 4), Style::new().green());
|
||||
expected.set_style(Rect::new(0, 8, 32, 4), Style::new().blue());
|
||||
assert_buffer_eq!(buf, expected);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn render_half_width_single_line() -> Result<()> {
|
||||
let big_text = BigTextBuilder::default()
|
||||
.pixel_size(PixelSize::HalfWidth)
|
||||
.lines(vec![Line::from("SingleLine")])
|
||||
.build()?;
|
||||
let mut buf = Buffer::empty(Rect::new(0, 0, 40, 8));
|
||||
big_text.render(buf.area, &mut buf);
|
||||
let expected = Buffer::with_lines(vec![
|
||||
"▐█▌ █ ▐█ ██ █ ",
|
||||
"█ █ █ ▐▌ ",
|
||||
"█▌ ▐█ ██▌ ▐█▐▌ █ ▐█▌ ▐▌ ▐█ ██▌ ▐█▌ ",
|
||||
"▐█ █ █ █ █ █ █ █ █ ▐▌ █ █ █ █ █ ",
|
||||
" ▐█ █ █ █ █ █ █ ███ ▐▌ ▌ █ █ █ ███ ",
|
||||
"█ █ █ █ █ ▐██ █ █ ▐▌▐▌ █ █ █ █ ",
|
||||
"▐█▌ ▐█▌ █ █ █ ▐█▌ ▐█▌ ███▌▐█▌ █ █ ▐█▌ ",
|
||||
" ██▌ ",
|
||||
]);
|
||||
assert_buffer_eq!(buf, expected);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn render_half_width_truncated() -> Result<()> {
|
||||
let big_text = BigTextBuilder::default()
|
||||
.pixel_size(PixelSize::HalfWidth)
|
||||
.lines(vec![Line::from("Truncated")])
|
||||
.build()?;
|
||||
let mut buf = Buffer::empty(Rect::new(0, 0, 35, 6));
|
||||
big_text.render(buf.area, &mut buf);
|
||||
let expected = Buffer::with_lines(vec![
|
||||
"███ ▐ ▐█",
|
||||
"▌█▐ █ █",
|
||||
" █ █▐█ █ █ ██▌ ▐█▌ ▐█▌ ▐██ ▐█▌ █",
|
||||
" █ ▐█▐▌█ █ █ █ █ █ █ █ █ █ ▐██",
|
||||
" █ ▐▌▐▌█ █ █ █ █ ▐██ █ ███ █ █",
|
||||
" █ ▐▌ █ █ █ █ █ █ █ █ █▐ █ █ █",
|
||||
]);
|
||||
assert_buffer_eq!(buf, expected);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn render_half_width_multiple_lines() -> Result<()> {
|
||||
let big_text = BigTextBuilder::default()
|
||||
.pixel_size(PixelSize::HalfWidth)
|
||||
.lines(vec![Line::from("Multi"), Line::from("Lines")])
|
||||
.build()?;
|
||||
let mut buf = Buffer::empty(Rect::new(0, 0, 20, 16));
|
||||
big_text.render(buf.area, &mut buf);
|
||||
let expected = Buffer::with_lines(vec![
|
||||
"█ ▐▌ ▐█ ▐ █ ",
|
||||
"█▌█▌ █ █ ",
|
||||
"███▌█ █ █ ▐██ ▐█ ",
|
||||
"███▌█ █ █ █ █ ",
|
||||
"█▐▐▌█ █ █ █ █ ",
|
||||
"█ ▐▌█ █ █ █▐ █ ",
|
||||
"█ ▐▌▐█▐▌▐█▌ ▐▌ ▐█▌ ",
|
||||
" ",
|
||||
"██ █ ",
|
||||
"▐▌ ",
|
||||
"▐▌ ▐█ ██▌ ▐█▌ ▐██ ",
|
||||
"▐▌ █ █ █ █ █ █ ",
|
||||
"▐▌ ▌ █ █ █ ███ ▐█▌ ",
|
||||
"▐▌▐▌ █ █ █ █ █ ",
|
||||
"███▌▐█▌ █ █ ▐█▌ ██▌ ",
|
||||
" ",
|
||||
]);
|
||||
assert_buffer_eq!(buf, expected);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn render_half_width_widget_style() -> Result<()> {
|
||||
let big_text = BigTextBuilder::default()
|
||||
.pixel_size(PixelSize::HalfWidth)
|
||||
.lines(vec![Line::from("Styled")])
|
||||
.style(Style::new().bold())
|
||||
.build()?;
|
||||
let mut buf = Buffer::empty(Rect::new(0, 0, 24, 8));
|
||||
big_text.render(buf.area, &mut buf);
|
||||
let mut expected = Buffer::with_lines(vec![
|
||||
"▐█▌ ▐ ▐█ ▐█ ",
|
||||
"█ █ █ █ █ ",
|
||||
"█▌ ▐██ █ █ █ ▐█▌ █ ",
|
||||
"▐█ █ █ █ █ █ █ ▐██ ",
|
||||
" ▐█ █ █ █ █ ███ █ █ ",
|
||||
"█ █ █▐ ▐██ █ █ █ █ ",
|
||||
"▐█▌ ▐▌ █ ▐█▌ ▐█▌ ▐█▐▌",
|
||||
" ██▌ ",
|
||||
]);
|
||||
expected.set_style(Rect::new(0, 0, 24, 8), Style::new().bold());
|
||||
assert_buffer_eq!(buf, expected);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn render_half_width_line_style() -> Result<()> {
|
||||
let big_text = BigTextBuilder::default()
|
||||
.pixel_size(PixelSize::HalfWidth)
|
||||
.lines(vec![
|
||||
Line::from("Red".red()),
|
||||
Line::from("Green".green()),
|
||||
Line::from("Blue".blue()),
|
||||
])
|
||||
.build()?;
|
||||
let mut buf = Buffer::empty(Rect::new(0, 0, 20, 24));
|
||||
big_text.render(buf.area, &mut buf);
|
||||
let mut expected = Buffer::with_lines(vec![
|
||||
"███ ▐█ ",
|
||||
"▐▌▐▌ █ ",
|
||||
"▐▌▐▌▐█▌ █ ",
|
||||
"▐██ █ █ ▐██ ",
|
||||
"▐▌█ ███ █ █ ",
|
||||
"▐▌▐▌█ █ █ ",
|
||||
"█▌▐▌▐█▌ ▐█▐▌ ",
|
||||
" ",
|
||||
" ██ ",
|
||||
"▐▌▐▌ ",
|
||||
"█ █▐█ ▐█▌ ▐█▌ ██▌ ",
|
||||
"█ ▐█▐▌█ █ █ █ █ █ ",
|
||||
"█ █▌▐▌▐▌███ ███ █ █ ",
|
||||
"▐▌▐▌▐▌ █ █ █ █ ",
|
||||
" ██▌██ ▐█▌ ▐█▌ █ █ ",
|
||||
" ",
|
||||
"███ ▐█ ",
|
||||
"▐▌▐▌ █ ",
|
||||
"▐▌▐▌ █ █ █ ▐█▌ ",
|
||||
"▐██ █ █ █ █ █ ",
|
||||
"▐▌▐▌ █ █ █ ███ ",
|
||||
"▐▌▐▌ █ █ █ █ ",
|
||||
"███ ▐█▌ ▐█▐▌▐█▌ ",
|
||||
" ",
|
||||
]);
|
||||
expected.set_style(Rect::new(0, 0, 12, 8), Style::new().red());
|
||||
expected.set_style(Rect::new(0, 8, 20, 8), Style::new().green());
|
||||
expected.set_style(Rect::new(0, 16, 16, 8), Style::new().blue());
|
||||
assert_buffer_eq!(buf, expected);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn check_half_size_symbols() -> Result<()> {
|
||||
assert_eq!(get_symbol_half_size(0, 0, 0, 0), ' ');
|
||||
assert_eq!(get_symbol_half_size(1, 0, 0, 0), '▘');
|
||||
assert_eq!(get_symbol_half_size(0, 1, 0, 0), '▝');
|
||||
assert_eq!(get_symbol_half_size(1, 1, 0, 0), '▀');
|
||||
assert_eq!(get_symbol_half_size(0, 0, 1, 0), '▖');
|
||||
assert_eq!(get_symbol_half_size(1, 0, 1, 0), '▌');
|
||||
assert_eq!(get_symbol_half_size(0, 1, 1, 0), '▞');
|
||||
assert_eq!(get_symbol_half_size(1, 1, 1, 0), '▛');
|
||||
assert_eq!(get_symbol_half_size(0, 0, 0, 1), '▗');
|
||||
assert_eq!(get_symbol_half_size(1, 0, 0, 1), '▚');
|
||||
assert_eq!(get_symbol_half_size(0, 1, 0, 1), '▐');
|
||||
assert_eq!(get_symbol_half_size(1, 1, 0, 1), '▜');
|
||||
assert_eq!(get_symbol_half_size(0, 0, 1, 1), '▄');
|
||||
assert_eq!(get_symbol_half_size(1, 0, 1, 1), '▙');
|
||||
assert_eq!(get_symbol_half_size(0, 1, 1, 1), '▟');
|
||||
assert_eq!(get_symbol_half_size(1, 1, 1, 1), '█');
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn render_half_size_single_line() -> Result<()> {
|
||||
let big_text = BigTextBuilder::default()
|
||||
.pixel_size(PixelSize::Quadrant)
|
||||
.lines(vec![Line::from("SingleLine")])
|
||||
.build()?;
|
||||
let mut buf = Buffer::empty(Rect::new(0, 0, 40, 4));
|
||||
big_text.render(buf.area, &mut buf);
|
||||
let expected = Buffer::with_lines(vec![
|
||||
"▟▀▙ ▀ ▝█ ▜▛ ▀ ",
|
||||
"▜▙ ▝█ █▀▙ ▟▀▟▘ █ ▟▀▙ ▐▌ ▝█ █▀▙ ▟▀▙ ",
|
||||
"▄▝█ █ █ █ ▜▄█ █ █▀▀ ▐▌▗▌ █ █ █ █▀▀ ",
|
||||
"▝▀▘ ▝▀▘ ▀ ▀ ▄▄▛ ▝▀▘ ▝▀▘ ▀▀▀▘▝▀▘ ▀ ▀ ▝▀▘ ",
|
||||
]);
|
||||
assert_buffer_eq!(buf, expected);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn render_half_size_truncated() -> Result<()> {
|
||||
let big_text = BigTextBuilder::default()
|
||||
.pixel_size(PixelSize::Quadrant)
|
||||
.lines(vec![Line::from("Truncated")])
|
||||
.build()?;
|
||||
let mut buf = Buffer::empty(Rect::new(0, 0, 35, 3));
|
||||
big_text.render(buf.area, &mut buf);
|
||||
let expected = Buffer::with_lines(vec![
|
||||
"▛█▜ ▟ ▝█",
|
||||
" █ ▜▟▜▖█ █ █▀▙ ▟▀▙ ▝▀▙ ▝█▀ ▟▀▙ ▗▄█",
|
||||
" █ ▐▌▝▘█ █ █ █ █ ▄ ▟▀█ █▗ █▀▀ █ █",
|
||||
]);
|
||||
assert_buffer_eq!(buf, expected);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn render_half_size_multiple_lines() -> Result<()> {
|
||||
let big_text = BigTextBuilder::default()
|
||||
.pixel_size(PixelSize::Quadrant)
|
||||
.lines(vec![Line::from("Multi"), Line::from("Lines")])
|
||||
.build()?;
|
||||
let mut buf = Buffer::empty(Rect::new(0, 0, 20, 8));
|
||||
big_text.render(buf.area, &mut buf);
|
||||
let expected = Buffer::with_lines(vec![
|
||||
"█▖▟▌ ▝█ ▟ ▀ ",
|
||||
"███▌█ █ █ ▝█▀ ▝█ ",
|
||||
"█▝▐▌█ █ █ █▗ █ ",
|
||||
"▀ ▝▘▝▀▝▘▝▀▘ ▝▘ ▝▀▘ ",
|
||||
"▜▛ ▀ ",
|
||||
"▐▌ ▝█ █▀▙ ▟▀▙ ▟▀▀ ",
|
||||
"▐▌▗▌ █ █ █ █▀▀ ▝▀▙ ",
|
||||
"▀▀▀▘▝▀▘ ▀ ▀ ▝▀▘ ▀▀▘ ",
|
||||
]);
|
||||
assert_buffer_eq!(buf, expected);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn render_half_size_widget_style() -> Result<()> {
|
||||
let big_text = BigTextBuilder::default()
|
||||
.pixel_size(PixelSize::Quadrant)
|
||||
.lines(vec![Line::from("Styled")])
|
||||
.style(Style::new().bold())
|
||||
.build()?;
|
||||
let mut buf = Buffer::empty(Rect::new(0, 0, 24, 4));
|
||||
big_text.render(buf.area, &mut buf);
|
||||
let mut expected = Buffer::with_lines(vec![
|
||||
"▟▀▙ ▟ ▝█ ▝█ ",
|
||||
"▜▙ ▝█▀ █ █ █ ▟▀▙ ▗▄█ ",
|
||||
"▄▝█ █▗ ▜▄█ █ █▀▀ █ █ ",
|
||||
"▝▀▘ ▝▘ ▄▄▛ ▝▀▘ ▝▀▘ ▝▀▝▘",
|
||||
]);
|
||||
expected.set_style(Rect::new(0, 0, 24, 4), Style::new().bold());
|
||||
assert_buffer_eq!(buf, expected);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn render_half_size_line_style() -> Result<()> {
|
||||
let big_text = BigTextBuilder::default()
|
||||
.pixel_size(PixelSize::Quadrant)
|
||||
.lines(vec![
|
||||
Line::from("Red".red()),
|
||||
Line::from("Green".green()),
|
||||
Line::from("Blue".blue()),
|
||||
])
|
||||
.build()?;
|
||||
let mut buf = Buffer::empty(Rect::new(0, 0, 20, 12));
|
||||
big_text.render(buf.area, &mut buf);
|
||||
let mut expected = Buffer::with_lines(vec![
|
||||
"▜▛▜▖ ▝█ ",
|
||||
"▐▙▟▘▟▀▙ ▗▄█ ",
|
||||
"▐▌▜▖█▀▀ █ █ ",
|
||||
"▀▘▝▘▝▀▘ ▝▀▝▘ ",
|
||||
"▗▛▜▖ ",
|
||||
"█ ▜▟▜▖▟▀▙ ▟▀▙ █▀▙ ",
|
||||
"▜▖▜▌▐▌▝▘█▀▀ █▀▀ █ █ ",
|
||||
" ▀▀▘▀▀ ▝▀▘ ▝▀▘ ▀ ▀ ",
|
||||
"▜▛▜▖▝█ ",
|
||||
"▐▙▟▘ █ █ █ ▟▀▙ ",
|
||||
"▐▌▐▌ █ █ █ █▀▀ ",
|
||||
"▀▀▀ ▝▀▘ ▝▀▝▘▝▀▘ ",
|
||||
]);
|
||||
expected.set_style(Rect::new(0, 0, 12, 4), Style::new().red());
|
||||
expected.set_style(Rect::new(0, 4, 20, 4), Style::new().green());
|
||||
expected.set_style(Rect::new(0, 8, 16, 4), Style::new().blue());
|
||||
assert_buffer_eq!(buf, expected);
|
||||
Ok(())
|
||||
}
|
||||
}
|
@ -6,6 +6,7 @@ pub use term::*;
|
||||
pub use theme::*;
|
||||
|
||||
mod app;
|
||||
mod big_text;
|
||||
mod colors;
|
||||
mod root;
|
||||
mod tabs;
|
||||
|
@ -117,6 +117,7 @@ pub fn render_logo(selected_row: usize, area: Rect, buf: &mut Buffer) {
|
||||
('█', '█') => {
|
||||
cell.set_char('█');
|
||||
cell.fg = rat_color;
|
||||
cell.bg = rat_color;
|
||||
}
|
||||
('█', ' ') => {
|
||||
cell.set_char('▀');
|
||||
|
@ -128,9 +128,9 @@ const LIGHT_BLUE: Color = Color::Rgb(64, 96, 192);
|
||||
const LIGHT_YELLOW: Color = Color::Rgb(192, 192, 96);
|
||||
const LIGHT_GREEN: Color = Color::Rgb(64, 192, 96);
|
||||
const LIGHT_RED: Color = Color::Rgb(192, 96, 96);
|
||||
const RED: Color = Color::Indexed(160);
|
||||
const BLACK: Color = Color::Indexed(232); // not really black, often #080808
|
||||
const DARK_GRAY: Color = Color::Indexed(238);
|
||||
const MID_GRAY: Color = Color::Indexed(244);
|
||||
const LIGHT_GRAY: Color = Color::Indexed(250);
|
||||
const WHITE: Color = Color::Indexed(255); // not really white, often #eeeeee
|
||||
const RED: Color = Color::Rgb(215, 0, 0);
|
||||
const BLACK: Color = Color::Rgb(8, 8, 8); // not really black, often #080808
|
||||
const DARK_GRAY: Color = Color::Rgb(68, 68, 68);
|
||||
const MID_GRAY: Color = Color::Rgb(128, 128, 128);
|
||||
const LIGHT_GRAY: Color = Color::Rgb(188, 188, 188);
|
||||
const WHITE: Color = Color::Rgb(238, 238, 238); // not really white, often #eeeeee
|
||||
|
@ -1,6 +1,6 @@
|
||||
#![forbid(unsafe_code)]
|
||||
|
||||
//! 
|
||||
//! 
|
||||
//!
|
||||
//! <div align="center">
|
||||
//!
|
||||
|
Loading…
x
Reference in New Issue
Block a user