Found some `if let` statements that don't actually bind any variables.
This can make it somewhat confusing as to whether the pattern is binding
the value or being matched against. Switching to `matches!` and equality
comparisons allow these to be removed.
Co-authored-by: David Koloski <dkoloski@google.com>
This doesn't cause any issues in practice because this is a private API
that is only used in ways that cannot trigger UB. Indexing into `slots`
is not sound until after we've asserted that the page is allocated,
since that aliases the first slot which may not be allocated. This PR
also switches to using `as_ptr` to obtain the base pointer for clarity.
Co-authored-by: David Koloski <dkoloski@google.com>
* task: add consume_budget for cooperative scheduling
For cpu-only computations that do not use any Tokio resources,
budgeting does not really kick in in order to yield and prevent
other tasks from starvation. The new mechanism - consume_budget,
performs a budget check, consumes a unit of it, and yields only
if the task exceeded the budget. That allows cpu-intenstive
computations to define points in the program which indicate that
some significant work was performed. It will yield only if the budget
is gone, which is a much better alternative to unconditional yielding,
which is a potentially heavy operation.
* tests: add a test case for task::consume_budget
The test case ensures that the task::consume_budget utility
actually burns budget and makes the task yield once the whole
budget is gone.
Updating an atomic variable with a load followed by a store is racy. It
defeats the entire purpose of using atomic variables, and can result in
"lost" updates. Instead, use fetch_add .
Adds knobs to the runtime builder to control the number of ticks
between polling the global task queue (fairness) and the event driver
(I/O prioritization).
Both varieties of scheduler already supported these intervals, but they
were defined by private constants. Some workloads benefit from
customizing these values.
Closes#4651
## Motivation
Currently, the various spawning methods on `tokio::task::JoinSet` and
`tokio_util::task::JoinMap` lack `#[track_caller]` attributes, so the
`tracing` spans generated for tasks spawned on `JoinSet`s/`JoinMap`s
will have the `JoinSet` spawning method as their spawn location, rather
than the user code that called that method.
## Solution
This PR fixes that by...adding a bunch of `#[track_caller]` attributes.
## Future Work
In the future, we may also want to consider adding additional data to
the task span indicating that the task is spawned on a `JoinSet`...
Signed-off-by: Eliza Weisman <eliza@buoyant.io>
## Motivation
`task::JoinSet` currently has both `spawn`/`spawn_local` methods,
and `spawn_on`/`spawn_local_on` variants of these methods that take a
reference to a runtime `Handle` or to a `LocalSet`, and spawn tasks on
the provided runtime/`LocalSet`, rather than the current one. The
`task::Builder` type is _also_ an API type that can spawn tasks, but it
doesn't have `spawn_on` variants of its methods. It occurred to me that
it would be nice to have similar APIs on `task::Builder`.
## Solution
This branch adds `task::Builder::spawn_on`,
`task::Builder::spawn_local_on`, and `task::Builder::spawn_blocking_on`
methods, similar to those on `JoinSet`. In addition, I did some
refactoring of the internal spawning APIs --- there was a bit of
duplicated code that this PR reduces.
Signed-off-by: Eliza Weisman <eliza@buoyant.io>