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34 lines
985 B
Rust
34 lines
985 B
Rust
use std::{env, fs::File, io::Write, path::PathBuf};
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fn main() {
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// Put the linker script somewhere the linker can find it
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let out = &PathBuf::from(env::var_os("OUT_DIR").unwrap());
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File::create(out.join("memory.x"))
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.unwrap()
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.write_all(include_bytes!("memory.x"))
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.unwrap();
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File::create(out.join("alias.x"))
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.unwrap()
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.write_all(include_bytes!("rom.x"))
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.unwrap();
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File::create(out.join("hal-defaults.x"))
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.unwrap()
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.write_all(include_bytes!("hal-defaults.x"))
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.unwrap();
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File::create(out.join("esp32s3.x"))
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.unwrap()
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.write_all(include_bytes!("esp32s3.x"))
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.unwrap();
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println!("cargo:rustc-link-arg=-Thal-defaults.x");
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println!("cargo:rustc-link-search={}", out.display());
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// Only re-run the build script when memory.x is changed,
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// instead of when any part of the source code changes.
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println!("cargo:rerun-if-changed=memory.x");
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}
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